Due date Quote by Jesse Schell
““Some hold the position that education is serious, but games are not; therefore games have no place in education. But an examination of our educational system shows that it is a game! Students (players) are given a series of assignments (goals) that must be handed in (accomplished) by certain due dates (time limits). They receive grades (scores) as feedback repeatedly as assignments (challenges) get harder and harder, until the end of the course when they are faced with a final exam (boss monster), which they can only pass (defeat) if they have mastered all the skills in the course (game). Students (players) who perform particularly well are listed on the honor roll (leader board). Traditional educational methods often feature a real lack of surprises, a lack of projection, a lack of pleasures, a lack of community, and a bad interest curve.””
About This Quote
Source Book: The Art of Game Design: A Book of Lenses, Jesse Schell, 2008
Education mirrors game structures: goals, scores, challenges, and leaderboards, revealing a hidden gamified system.
In simple terms: Learning works like a game with goals and feedback.
Apply game design to make learning engaging.
Themes
Mood
Type
When to use this quote
- Classroom lessons
- online courses
- training programs
- skill development
Key Concepts
Questions to Reflect On
- How can we balance fun and rigor?
- What game elements best support mastery?
Games can distract from deep understanding if overused.