Always Quote by Hideo Kojima
“In the past, the U.S. was the centre of the world, where everything was happening. I think my stories have always sought to question this, maybe even criticise it.”
About This Quote
Source Interview: Game Developers Conference, 2018
He reflects on the US's historic global dominance and his desire to challenge that narrative through storytelling.
In simple terms: Questioning US centrality in stories.
Use narratives to critique dominant perspectives.
Themes
Mood
Type
When to use this quote
- video game design
- film scripts
- academic essays
- public talks
Key Concepts
Questions to Reflect On
- What alternative viewpoints can enrich your stories?
- How does challenging dominant narratives affect audience reception?
Overemphasis on critique may alienate audiences seeking escapism.