Skip to content

Ability Quote by Hideki Konno

“This is the eighth game in the series and when we work on a Mario Kart title, we work on courses and we create them and then we work on them again, and again, and again, and we revise until we come up with something that we think is going to be fun for everyone to play over and over again. So we…” quote by Hideki Konno
Download Open image
“This is the eighth game in the series and when we work on a Mario Kart title, we work on courses and we create them and then we work on them again, and again, and again, and we revise until we come up with something that we think is going to be fun for everyone to play over and over again. So we have a lot of confidence in our ability to do so, but we understand what a tough challenge it is to create those courses.”

Hideki Konno

About This Quote

Source Interview: Nintendo Developer Talk, 2023

Creating fun Mario Kart tracks requires repeated design, testing, and refinement to meet player expectations.

In simple terms: Designing fun tracks needs many revisions.

Key Takeaway

Iterate and test often.

Themes

game design iteration player experience creativity challenge

Mood

determined optimistic

Type

practical inspirational

When to use this quote

  • video game development
  • team collaboration
  • quality assurance

Key Concepts

feedback loops playtesting procedural generation

Questions to Reflect On

  • How do you know when a track is fun enough?
  • What feedback most improves your designs?
A Different Perspective

Even with confidence, player expectations can shift unexpectedly.

2.5 out of 5 (6 ratings)

More by Hideki Konno

Explore all 3 Hideki Konno quotes

More Ability quotes

Browse all 9,991 Ability quotes