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“When dubstep was big, Ubisoft told the composer for 'Far Cry 3' to make dubstep and to me that was really weird.” quote by C418
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“When dubstep was big, Ubisoft told the composer for 'Far Cry 3' to make dubstep and to me that was really weird.”

C418

About This Quote

Source Interview: Discussion on Far Cry 3 soundtrack, Ubisoft, 2012

Ubisoft requested dubstep for Far Cry 3, which felt odd to the composer, highlighting tension between creative direction and personal style.

In simple terms: Company asked for dubstep, composer found it strange.

Key Takeaway

Balance client demands with artistic integrity.

Themes

creativity industry collaboration music production

Mood

thoughtful analytical

Type

advice philosophical

When to use this quote

  • video game development
  • music composition
  • studio meetings

Key Concepts

game design artistic compromise genre expectations

Questions to Reflect On

  • How do you negotiate artistic vision with client requests?
  • When is it worth compromising style?
A Different Perspective

Creative constraints can limit originality.

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