I love casting against type and doing things you wouldn't expect, because I think you get more interesting performances that way. Hollywood… — David S. Goyer Copy Share Image
People have a very proprietary relationship with Superman. It's important to respect the iconography and the canon, but at the same time,… — David S. Goyer Copy Share Image
There's a theory in gameplay, particularly in first person shooters, that sometimes you don't want to have that much of a character… — David S. Goyer Copy Share Image
'Batman Begins' came out and it was really successful, and it had gritty naturalism. And suddenly... I can't tell you how many… — David S. Goyer Copy Share Image
You have to decide what kind of story you're going to tell. For instance I would argue a movie like 'Toy Story… — David S. Goyer Copy Share Image
'Call Of Duty' initially cut its teeth on World War II simulation stuff, and then we gradually advanced to the end of… — David S. Goyer Copy Share Image
I am an artist, and I understand the pros and cons of being an artist, and the pressures of being an artist,… — David S. Goyer Copy Share Image
The thing about 'Batman Begins' is that he's a character that people thought they knew a lot about, and yet you're able… — David S. Goyer Copy Share Image
I think I regard any history in quotes, because just like science, we're constantly revising science, we're constantly revising history. There's no… — David S. Goyer Copy Share Image
I love casting against type and doing things you wouldn't expect, because I think you get more interesting performances that way. Hollywood loves to… — David S. Goyer Copy Share Image
There's been a long lineage of a stranger in a strange land, whether it's 'E.T.,' 'Starman,' or other movies about trying to connect with… — David S. Goyer Copy Share Image
People have a very proprietary relationship with Superman. It's important to respect the iconography and the canon, but at the same time, you have… — David S. Goyer Copy Share Image
I believe when you're writing film or television, you can't rely on a crutch or rule that exists outside of the narrative of the… — David S. Goyer Copy Share Image
During my career I've enjoyed re-invigorating and contextualizing classic characters that are relatable to contemporary audiences. — David S. Goyer Copy Share Image
There's a theory in gameplay, particularly in first person shooters, that sometimes you don't want to have that much of a character because then… — David S. Goyer Copy Share Image
What Christopher Nolan and I have done with 'Superman' is try to bring the same naturalistic approach that we adopted for the 'Batman' trilogy.… — David S. Goyer Copy Share Image
I think there's really only been one successful video game adaptation, and that was probably 'Tomb Raider.' Whether or not you thought it was… — David S. Goyer Copy Share Image
Once we start seeing video games that have more memorable characters, you'll see better movie adaptations. — David S. Goyer Copy Share Image
Hollywood loves pre-validation. Even if someone has a property that was first published as a comic book that sold only 5,000 copies, for Hollywood,… — David S. Goyer Copy Share Image
When Superman was originally created, by Siegel and Shuster, they were two Jewish immigrants that were desperately trying to assimilate into America. They were… — David S. Goyer Copy Share Image
I relate to the feeling that Da Vinci was often plagued by the idea that what he did wasn't good enough, that he was… — David S. Goyer Copy Share Image