Epic's Support-A-Creator program was launched as a one-time event, but it's now permanent and is available to all creators and all developers… — Tim Sweeney Copy Share Image
Epic started out with scripting languages in the first generation of the Unreal engine in 1998. I wrote that. There's a place… — Tim Sweeney Copy Share Image
Augmented reality will drive all things like chat, social networking, photos, videos, organizing data, modeling, painting, motion capture, and visual programming. Every… — Tim Sweeney Copy Share Image
When lots of stores compete, the result is a combination of better prices for you, better deals for developers, and more investment… — Tim Sweeney Copy Share Image
First, we want to have a direct relationship with our customers wherever we can. On open platforms like PC and Android, it's… — Tim Sweeney Copy Share Image
We're trying to make our software available to users in as economically efficient a way as possible. That means distributing the software… — Tim Sweeney Copy Share Image
Epic has prided itself on providing software directly to customers ever since I started mailing floppy disks in 1991. — Tim Sweeney Copy Share Image
While most game developers are focused entirely on what they're shipping in a year or two, a technology developer like Epic has… — Tim Sweeney Copy Share Image
We are a game developer ourselves, and we built everything we need for our games. We share everything we built, including our… — Tim Sweeney Copy Share Image
I was really worried about the Windows RT project and these other efforts where Microsoft was creating versions of Windows that would… — Tim Sweeney Copy Share Image
We feel the game industry is changing in some major ways. 'Fortnite' is a harbinger of things to come. It's a massive number of… — Tim Sweeney Copy Share Image
That's the great things about games as social experiences. You play with all your friends across social groups. You see young girls as well… — Tim Sweeney Copy Share Image
Epic's Support-A-Creator program was launched as a one-time event, but it's now permanent and is available to all creators and all developers on the… — Tim Sweeney Copy Share Image
Open platforms encourage innovation. Whenever you have a closed platform, a monopoly on commerce, and all these platform rules, it stifles innovation. — Tim Sweeney Copy Share Image
I would play games long enough to discover what games were doing and how they were doing it. And then I'd spend the rest… — Tim Sweeney Copy Share Image
Both multiplayer games and online forums have this property of virtual anonymity. Other people can't really see you; they don't really know who you… — Tim Sweeney Copy Share Image
Once you have an augmented reality display, you don't need any other form of display. Your smart phone does not need a screen. You… — Tim Sweeney Copy Share Image
I think it's necessary for VR to start with an early adopter audience that's highly engaged, and I think that means gamers. They're the… — Tim Sweeney Copy Share Image
I believe Microsoft has every right to operate a PC app store and to curate it how they choose. — Tim Sweeney Copy Share Image
When gamers can play a game together with all of their friends, regardless of the devices they own, you have a much more compelling… — Tim Sweeney Copy Share Image
It turns out having a fast car is an excellent hobby when you're a workaholic because even when you don't have any free time,… — Tim Sweeney Copy Share Image