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In a 22-page comic, figuring an average of four to five…

“In a 22-page comic, figuring an average of four to five panels a page and a couple of full-page shots, a writer has maybe a hundred panels at most to tell a story, so every panel he wastes conveying a.) something I already know, b.) something that's a cute gag but does nothing to reveal plot or…” quote by Mark Waid
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“In a 22-page comic, figuring an average of four to five panels a page and a couple of full-page shots, a writer has maybe a hundred panels at most to tell a story, so every panel he wastes conveying a.) something I already know, b.) something that's a cute gag but does nothing to reveal plot or character, or c.) something I don't need to know is a demonstration of lousy craft.”

Mark Waid

About This Quote

This interpretation was drafted with AI assistance. It is one reading of the quote, not the author's own explanation.

Effective storytelling in comics requires each panel to advance plot, character, or theme; filler panels dilute narrative impact.

In simple terms: Every panel must serve a purpose.

Key Takeaway

Eliminate unnecessary panels.

Themes

storytelling comic art craft efficiency

Mood

critical analytical

Type

instructional reflective

When to use this quote

  • graphic novel planning
  • storyboarding
  • editing
  • character development

Key Concepts

narrative economy visual pacing

Questions to Reflect On

  • How do you decide which visual details are essential?
  • Can a seemingly trivial gag reveal character?
A Different Perspective

Not all panels can be essential; some visual flair may be needed for mood.

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