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If you think reading a book is hard, you should try…

“If you think reading a book is hard, you should try writing one. Because it's even harder. It's still not as hard as writing a game, though. If you discount the purely visual pop-up parts, a book is made almost entirely of words. As a novelist, you just need to think of a few decent strings of…” quote by Erik Wolpaw
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“If you think reading a book is hard, you should try writing one. Because it's even harder. It's still not as hard as writing a game, though. If you discount the purely visual pop-up parts, a book is made almost entirely of words. As a novelist, you just need to think of a few decent strings of words and then fill the other 98% of the book with more or less random descriptions of things and exclamation points.”

Erik Wolpaw

About This Quote

This interpretation was drafted with AI assistance. It is one reading of the quote, not the author's own explanation.

Writing a book is challenging, but creating a game adds layers of complexity beyond text.

In simple terms: Writing books is hard; games are harder.

Key Takeaway

Expect greater difficulty in game design.

Themes

creativity writing game development challenge

Mood

inspirational realistic

Type

advice industry insight

When to use this quote

  • Novel writing
  • game design
  • creative projects
  • skill development

Key Concepts

Narrative design interdisciplinary skill complexity management

Questions to Reflect On

  • What aspects of game creation feel most daunting?
  • How can writers transition to interactive storytelling?
A Different Perspective

Writing games requires more than prose; technical and interactive elements add difficulty.

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