Steam is about creating tools for content creators and customers — Gabe Newell Creating Copy Share Image
One of the things that's important about family is the narrative history they create for themselves. — Gabe Newell Copy Share Image
“Don't ever, ever try to lie to the internet - because they will catch you.” — Gabe Newell Copy Share Image
I think that Windows 8 is kind of a catastrophe for everybody in the PC space. — Gabe Newell Catastrophe Copy Share Image
The PS3 is a total disaster on so many levels, I think It's really clear that Sony lost track of what customers… — Gabe Newell Copy Share Image
Traditional credentialing really doesn't have a lot of predictive value to if people will be successful. — Gabe Newell Being successful Copy Share Image
The programmers of tomorrow are the wizards of the future. You're going to look like you have magic powers compared to everybody… — Gabe Newell Future Copy Share Image
One thing that we have learned is that piracy is not a pricing issue. It’s a service issue, — Gabe Newell Inspirational Copy Share Image
We came up with the name and logo pretty much the same way we do everything else. — Gabe Newell Copy Share Image
Ninety percent of games lose money; 10 percent make a lot of money. And there's a consistency around the competitive advantages you… — Gabe Newell Art Copy Share Image
Growing up in the Sacramento Valley in the '70s, we were all pretty big into cars. Of course, I had to nerd… — Gabe Newell Copy Share Image
The easiest way to stop piracy is not by putting antipiracy technology to work. It’s by giving those people a service that’s… — Gabe Newell Copy Share Image
I'd like to thank Sony for their gracious hospitality, and for not repeatedly punching me in the face. If I seem a… — Gabe Newell Butlers Copy Share Image
I think Windows 8 is a catastrophe for everyone in the PC space. I think we'll lose some of the top-tier PC/OEMs,… — Gabe Newell Copy Share Image
Photoshop should be a free-to-play game. There's not really a difference between very traditional apps and how they enhance productivity and wandering… — Gabe Newell Bears Copy Share Image
Computing lets people express their creativity and unlock solutions, and code is computing's universal language. All young people, including girls, deserve to… — Gabe Newell Code Copy Share Image
The culture at Valve is pretty much crowdsourced. The handbook is a wiki. One of the first things we say to new… — Gabe Newell Change Copy Share Image
People who are constantly looking for the opportunity to do something new are also people who are not going to be helped… — Gabe Newell Copy Share Image
If you look at the requirements for just one piece, like art, from one generation of games to the next, it will… — Gabe Newell Adaptable Copy Share Image
About half the people at Valve have run their own companies, so they always have the option not just to take a… — Gabe Newell Business Copy Share Image
In order for innovation to happen, a bunch of things that aren't happening on closed platforms need to occur. Valve wouldn't exist… — Gabe Newell Access Copy Share Image
When I worked at Microsoft, I got to go and visit a bunch of different companies. Probably a hundred different companies a… — Gabe Newell Copy Share Image
I remember back in the early days of Microsoft that from the day that you decided that you were just going to… — Gabe Newell Copy Share Image
It used to be that you needed a $500-million-a-year company in order to reach a worldwide audience of consumers. Now, all you… — Gabe Newell Audience Copy Share Image
We tend to think of Steam as tools for content developers and tools for producers. We're just always thinking: how do we… — Gabe Newell Copy Share Image
We just always focus on quality, which can be frustrating during the wait, but which pays off when we're done (we hope). — Gabe Newell Copy Share Image
Most DRM solutions diminish the value of the product by either directly restricting a customer's use or by creating uncertainty. — Gabe Newell Creating Copy Share Image
A lot of times I make people better by getting stupid, distracting, bureaucratic stuff off their desk. That's an incredibly easy way… — Gabe Newell Copy Share Image
If you look at a multi-player game, it's the people who are playing the game who are often more valuable than all… — Gabe Newell Animation Copy Share Image
In order for innovation to happen, a bunch of things that aren't happening on closed platforms need to occur. Valve wouldn't exist… — Gabe Newell Copy Share Image
I consider Apple to be very closed. Let's say you have a book business, and you are charging 5 to 7 percent… — Gabe Newell Copy Share Image
A store is just a collection of content. The Steam store is this very safe, boring entertainment experience. Nobody says, 'I'm going… — Gabe Newell Copy Share Image
One of the things that's interesting is that the PC has always had a huge amount of scalability. It was sort of… — Gabe Newell Copy Share Image
What's the right way to think about the distribution part of Steam? You need to worry about viruses and people trying to… — Gabe Newell Access Copy Share Image