'Quantum Conundrum' has a little bit of something for everybody - it's got something for kids and it's got enough of a… — Kim Swift Copy Share Image
YouTube's audience is very specific. They are ready for great content. But you have to engage with the audience in a very… — John Cabrera Copy Share Image
'Guitar Hero' was much more about us not innovating in a way that was appealing to audiences. It's not about oversaturating the… — Bobby Kotick Copy Share Image
When regulations restricting competition are relaxed, nobody's market share is protected. If telephone companies can offer video programming, cable revenue will surely… — Mitch Kapor Copy Share Image
The reason my games are chaotic is that the world is chaotic, not me. I don't aim for bad endings - they… — Yoko Taro Copy Share Image
Though I'm not as addicted to gaming as I'm to books, I have to admit that I can't stop myself from grabbing… — Akshara Haasan Copy Share Image
'Chronicle' could have been a video-game movie. The original 'RoboCop' and the remake could have come from video games. — Michael De Luca Copy Share Image
I played video games for years. I immersed myself in them. They're so beautiful. They have these gorgeous imaginary landscapes. And they… — Porter Robinson Copy Share Image
The thing about games is, players often say they don't care about story, but then if you took the story out, what… — Karen Traviss Copy Share Image
The first game I remember being ridiculously passionate about was Super Mario Bros. 2. It was the first game where you could… — Brianna Wu Copy Share Image
There's the idea that gaming is a closed door and that men are holding access to who gets in or out, and… — Ashly Burch Copy Share Image
... photography, like all camera-made images such as film and video, effaces the marks of its making (and maker) at the click… — Abigail Solomon-Godeau Copy Share Image
“you really need to think about your game as a service where you will launch the game as early as is feasible… — Anonymous Copy Share Image
Kids today are sold so much, by corporations and media and commercials and advertising and music videos, that I do. A lot… — Joseph M. Kahn Copy Share Image
The no-subscription fee was so much in our DNA from the original 'Guild Wars': that we would get a smaller market but… — Jeff Grubb Copy Share Image
Kids just don't read any more. They spend much more time with video games. It's just hard to get kids to read… — Stan Sakai Copy Share Image
We experimented with different monetization techniques in 'Godus.' We had some events that you could go on which were time-limited. That didn't… — Peter Molyneux Copy Share Image
“Sometimes everything you know in the world turns out to be a lie. But at the end of the day the lie… — Hope Estheim Copy Share Image
I don't feel like I've ever fit into a specific mold ever since I was very young. That's what so cool about… — iJustine Copy Share Image
I consider video games a form of design that is amazingly important today and that is going to become even more important… — Paola Antonelli Copy Share Image
When we started EA in 1982, our goal was to make games as big a media as visual entertainment or movies. That… — Bing Gordon Copy Share Image
People can't imagine an enemy that would cut someone's head off before a video camera and spread it out across the world.… — Kay Bailey Hutchison Copy Share Image
'Night Mail' belongs quintessentially to the age of steam. It is impossible to simply go with the idea of remaking it. — Tony Harrison Copy Share Image
I would have to say fantasy RPG and MMOs are my favorite type of games. I love 'Dark Souls II.' That game… — Demetrious Johnson Copy Share Image
When I've stopped doing workouts and YouTube videos, I want this content that I've created to be used in schools all around… — Joe Wicks Copy Share Image
“Dave: ''Will you ever be happy Echo?'' Echo: ''I don’t know I haven’t tried it yet.'' Dave: ''Let’s give it a shot… — Jim Goldberg Copy Share Image
The Xbox 360 is the first console that I've ever worked with that actually has development tools that are better for games… — John Carmack Copy Share Image
In the theatre, you are in love with what is on the stage, with the moment. You just don't get that with… — Robert Dessaix Copy Share Image
I still have a video of my father, which I watch before every game I play for Brazil. It gives me strength,… — Ronaldinho Copy Share Image
I used to work at HAL, where I made 'Kirby' and 'Smash Bros.' After that, I became an independent designer, but I… — Masahiro Sakurai Copy Share Image
“One of the purposes of a game world is simply to entertain in its own right: to offer the player a place… — Ernest Adams Copy Share Image
It's essential for people to socialise with each other, to play games, to open up, to role-play. It brings empathy and that… — Paterson Joseph Copy Share Image
There has been a kind of stereotypical 'gamer dude' that has been representative for the gamer community in the years past. But… — Zachary Levi Copy Share Image
When I was a kid, I had an Atari 2600, and I would play Pac Man, Frogger, all that kind of stuff.… — Jack McBrayer Copy Share Image
Looking back, [R.E.M.]videos, by in large, have always been art films. I'm thinking of "Losing My Religion." That's a landmark piece. — Christopher Bollen Copy Share Image
OK, I wasn't really paying attention to YouTube in the year after it began. No one was. But its growth was remarkably… — Hank Green Copy Share Image
I really don't know where the independent fits in anymore when twenty-five million dollar movies are considered straight-to-video fare. We're like penny… — Kurt Voss Copy Share Image
I do exercises on my Wii. It's nice to have games that keep you active. It's an excuse to play video games. — Jason Ritter Copy Share Image
Thank God genuine video phones hadn't been invented. I hadn't even grabbed a towel. Ford Prefect would despair of me. — C.E. Murphy Copy Share Image
Getting to play with your friends and trash talk. That's some of the best parts of gaming for me. It's like having… — Kofi Kingston Copy Share Image