Quote by Tommy Mertell
““if(gun.pos.x > player.pos.x){ if(gun.pos.y > player.pos.y){ if(player.camera.pos.z < gun.camera.pos.z){ bullet.pos.y += 1; bullet.pos.x += 1; bullet.pos.z += 1; } } }””
““if(gun.pos.x > player.pos.x){ if(gun.pos.y > player.pos.y){ if(player.camera.pos.z < gun.camera.pos.z){ bullet.pos.y += 1; bullet.pos.x += 1; bullet.pos.z += 1; } } }””