Astonishing Quote by Susan Orlean
“When I heard about the Microsoft Kinect, though, I felt an urgency rising in me. A game you played without touching any machinery? A chance to wave your hands around, Minority-Report style, and move things around on a screen? This sounded like almost too much fun, with gadget-y pizzazz that sounded astonishing.”
About This Quote
Source Article: "The Kinect Effect" in The New Yorker, 2010
Orlean expresses excitement about Kinect’s touchless interaction, seeing it as a fun, futuristic way to engage with digital media.
In simple terms: Kinect offers fun, hands‑free interaction.
Explore and create with motion‑based tech.
Themes
Mood
Type
When to use this quote
- game design
- educational software
- interactive installations
- home entertainment
Key Concepts
Questions to Reflect On
- How can developers sustain interest beyond the novelty?
- What ethical concerns arise with motion tracking?
Novelty may fade; hardware limitations can hinder adoption.