Come up Quote by Satoshi Tajiri
“I sleep 12 hours and then work 24 hours. I've worked those irregular hours for the past three years. It's better to stay up day and night to come up with ideas. I usually get inspiration for game designing by working this schedule.”
About This Quote
Source Interview: Interview with Satoshi Tajiri, 2015, discussing game design workflow
Long, irregular work cycles can fuel creative bursts but risk health and sustainability
In simple terms: Extended work hours may boost ideas but harm well‑being
Balance creative intensity with rest
Themes
Mood
Type
When to use this quote
- game design sessions
- late‑night brainstorming
- project sprints
- personal health planning
Key Concepts
Questions to Reflect On
- How can you capture creative peaks without sacrificing health?
- What boundaries could protect your well‑being?
Such extreme schedules are unsustainable for most people