Beginning Quote by Randy Pitchford
“Each scenario in 'Battleborn' is kind of like a TV episode, you can play them in any order, and each one has a beginning, middle, and end. And they are super replayable.”
About This Quote
Source Interview: Battleborn developer commentary
Game levels are structured like episodic stories, allowing flexible play order and replay value.
In simple terms: Levels feel like TV episodes you can replay.
Enjoy non‑linear storytelling.
Themes
Mood
Type
When to use this quote
- gaming
- education
- training modules
Key Concepts
Questions to Reflect On
- How does episodic design affect immersion?
- When is non‑linear best?
Replay may reduce narrative depth.