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Complexity Quote by Kurt Squire

“Players enjoy complexity – especially the power that comes with powerful tools. What they do not like is “uninteresting decisions,” or games that leave them confused or with too many “easy” decisions – decisions where there is no learning to be had.” quote by Kurt Squire
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“Players enjoy complexity – especially the power that comes with powerful tools. What they do not like is “uninteresting decisions,” or games that leave them confused or with too many “easy” decisions – decisions where there is no learning to be had.”

Kurt Squire

About This Quote

Source Interview: Game Design Insights, Kurt Squire, 2018

Players seek meaningful choices; they enjoy complexity that offers learning, not trivial or confusing decisions.

In simple terms: Complex tools are good if they teach.

Key Takeaway

Design for learning through choice.

Themes

game design player engagement decision theory

Mood

thoughtful engaged

Type

design philosophical

When to use this quote

  • board game creation
  • video game level design
  • educational software

Key Concepts

meaningful choice learning curves tool mastery

Questions to Reflect On

  • What decision will teach players?
  • How to balance depth and clarity?
A Different Perspective

Too much complexity can overwhelm; too little bores.

2.2 out of 5 (8 ratings)

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