Audience Quote by Andy Serkis
“Playing a character in a video game is different to other performances because your character can't lead the audience of players in one direction.”
About This Quote
Source Interview: Andy Serkis on Motion Capture, 2018
Video game characters differ because they cannot direct player choices, requiring player agency.
In simple terms: Games give players control.
Design for player agency.
Themes
Mood
Type
When to use this quote
- game design
- acting
- narrative development
Key Concepts
Questions to Reflect On
- How can designers balance agency and narrative?
- What role should the character play in guiding players?
Players may feel lost without clear guidance.