We're passing milestones all the time on the amount of money our community developers are making. And we're seeing developers that are… — David Baszucki Copy Share Image
We're trying to create the future of entertainment through social immersive experiences where everyone can play with their friends. — David Baszucki Copy Share Image
We're really building, at the highest level, the future of entertainment. And we're involved in the convergence of social communication and storytelling… — David Baszucki Copy Share Image
Looking ahead, we're doubling down on our commitment to building the most advanced tools and technology to take our creators and players… — David Baszucki Copy Share Image
We hear from parents all the time about how much their kids learn from playing and creating on Roblox. — David Baszucki Copy Share Image
We have this vision, that over time, social play and great content will be the core of great VR. — David Baszucki Copy Share Image
We allow the top developers whose games are being played millions of times to translate that into U.S. dollars. — David Baszucki Copy Share Image
Figuring out how to keep our site safe and accessible for young people, and at the same time make it interesting, challenging,… — David Baszucki Copy Share Image
Being in the cloud made it easy for great content to run multiple instances. When someone makes a great experience, 30,000 people… — David Baszucki Copy Share Image
We believe ultimately that human co-experience - doing things together as a social platform for play - is a new category. It's… — David Baszucki Copy Share Image
With VR, we have this same vision, which is create this ultimate platform for sharing your imagination. Our huge community of 300,000 developers creates… — David Baszucki Copy Share Image
We have people building models in Roblox for their Mayan ruins history project, or we've had people build tornadoes for their weather project. Roblox… — David Baszucki Copy Share Image
People get really attached to it: many of our players have played for four to five years, and our developers range in age from… — David Baszucki Copy Share Image
I feel we have the opportunity of being part of a new and emerging category for human co-experience. — David Baszucki Copy Share Image
We want all users to be safe on Roblox, and we will continue to invest in the safety of the game so it is… — David Baszucki Copy Share Image
Once parents see that Roblox isn't simply a video game, but a platform for creativity, building, coding, collaboration, and more, they become some of… — David Baszucki Copy Share Image
As the quality of our platform gets better, the developers can make more interesting experiences. As the experiences get more interesting, people enjoy them… — David Baszucki Copy Share Image
Roblox is really heavily based on automated sorting of content in various ways - what's popular with monetizing, what's been most favorited, what's most… — David Baszucki Copy Share Image
We are starting to see more and more Roblox games that offer creation. An example would be Theme Park Tycoon, which lets anyone construct… — David Baszucki Copy Share Image
The migration to more of a developer-powered economy is actually truer to our vision, which is a platform for user-generated content driven by our… — David Baszucki Copy Share Image
As our platform gets technically better, coupled with allowing developers to make real money on Roblox, that's created a virtuous cycle where the quality… — David Baszucki Copy Share Image