In the original 'Guild Wars,' one of the big conflicts was the humans versus the charr. The humans and charr are both playable races in 'Guild Wars 2,' and they are on the same side, more or less. They don't… — Jeff Grubb Copy Share Image
The no-subscription fee was so much in our DNA from the original 'Guild Wars': that we would get a smaller market but willing to… — Jeff Grubb Copy Share Image
One of the turning points in the look of the Guardian is when we decided Logan Thackeray would be a Guardian as opposed to… — Jeff Grubb Copy Share Image
“Size matters not. Inertia, however, is a pain in the butt." -Mander Zuma” — Jeff Grubb Copy Share Image
Back when we started this at the tail end of 'Eye of the North,' Ree Soesbee and I worked out 250 years of timeline… — Jeff Grubb Copy Share Image
In 'Guild Wars 2,' the dragons are the greatest threat, but there's so much more going on. It's a living world; it's a dynamic… — Jeff Grubb Copy Share Image
Part of the story of 'Ghosts of Ascalon' is how they got to that tentative truce where you can find humans and charr working… — Jeff Grubb Copy Share Image
'Guild Wars 2' is a wider world in that we have a lot of different mechanics available for storytelling. We have our personal story,… — Jeff Grubb Copy Share Image
“The brew was military style "A"—freshly made and scalding, suitable for pouring down on peasants attacking the family castle.” — Jeff Grubb Copy Share Image
“Remember me as I tried to be, not as I was." ~Urza, The Brother's War” — Jeff Grubb Copy Share Image
“I must admit that I feel that the best form of government is benevolent despotism.” — Jeff Grubb Copy Share Image
“Did you Voice her?” asked Reen. “ ‘Voice’ her?” replied Mander, looking perplexed. “You know. Voice her. Jedi Hoodoo. Mind tricks.” She made a theatrical… — Jeff Grubb Copy Share Image