My philosophy is that once you get people compelled enough to sit down and play the game, the whole way you make the game successful is by giving them enough unique ways to do things. First, let them deal with… — Richard Garriott Copy Share Image
Twenty-eight years ago, I created my first game on an Apple II in my bedroom closet at a time when the interactive entertainment industry… — Richard Garriott Copy Share Image
I think Chris Roberts is one of them, Will Wright's another, Peter Molyneux is another. They clearly exist, but on the whole, I think… — Richard Garriott Copy Share Image
Chaos and Order are not enemies, only opposites. Chaos and Order combined equal balance. — Richard Garriott Copy Share Image
My philosophy is that once you get people compelled enough to sit down and play the game, the whole way you make the game… — Richard Garriott Copy Share Image