Designing your product for monetization first, and people second will probably leave you with neither. — Tara Hunt Copy Share Image
Monetization of rights in an era of YouTube, Google, online piracy and free downloads is the biggest challenge for the entire entertainment… — Bhushan Kumar Copy Share Image
I think if you create something and you get an audience for it, then the monetization part is really secondary. — Adam Carolla Copy Share Image
Solving problems for users at scale ultimately results in monetization opportunities. — Ruth Porat Copy Share Image
We experimented with different monetization techniques in 'Godus.' We had some events that you could go on which were time-limited. That didn't… — Peter Molyneux Copy Share Image
On the monetization front, our strengthening leadership in internet user base and broadening reach of our platform have already positioned us as… — Victor Koo Copy Share Image
Journalism is being pushed into a space where I don't think it should ever go, where it's trying to support the monetization… — Mike McCue Copy Share Image
“In such a climate, the more appropriate way to think of software is as an organizational asset: nothing more and nothing less.… — Stephen O’Grady Copy Share Image
Wherever we are seeing something getting used, that to us is an early indicator that there might be something that people want.… — Satya Nadella Copy Share Image
When we approach games, we're always emotional-focused, so if a free-to-play business model works against the emotion, we won't use it. If… — Jenova Chen Copy Share Image
Monetizing by creating more value for a Venmo user makes a ton of sense to me. But other forms of monetization that… — Dan Schulman Copy Share Image