Freshness is important. If a game is fresh, new, intriguing, challenging, and enchanting, it will sell, and sell well. — Roberta Williams Copy Share Image
It seems we always exceed even our own expectations-after a lot of hard work, though! — Roberta Williams Copy Share Image
An adventure game is nothing more than a good story set with engaging puzzles that fit seamlessly in with the story and the characters,… — Roberta Williams Copy Share Image
Freshness is important. If a game is fresh, new, intriguing, challenging, and enchanting, it will sell, and sell well. — Roberta Williams Copy Share Image
I am most proud of the development of the characters as personalities that game players could relate to and care about. — Roberta Williams Copy Share Image
I appreciate the sentiment that I am a popular woman in computer gaming circles; but I prefer being thought of as a computer game… — Roberta Williams Copy Share Image
I love coming up with the stories and being creative and working with creative people and coming up with visuals and creating characters. — Roberta Williams Copy Share Image
At the end of a project I get very weird, you know, in my head because I'm not doing it. It's like an addiction.… — Roberta Williams Copy Share Image
I believe the adventure game genre will never die any more than any type of storytelling would ever die. — Roberta Williams Copy Share Image
I always say that my favorite game was Original Adventure, published by both Microsoft and Apple Computer back in 1980. — Roberta Williams Copy Share Image
If more women want to be a part of the computer industry today, they have to do more to put themselves there. Nobody is… — Roberta Williams Copy Share Image
The experience of creating my adventure games was, other than marrying my husband and bringing into the world my two sons, the most fulfilling,… — Roberta Williams Copy Share Image