From initial concept to final build, 'Train' was close to a year in development. Much of this was research and letting the dynamics of the project come to the surface. — Brenda Brathwaite Copy Share Image
As a note, I never once refer to 'Train' as a game in the rules, and I also never refer to the participants as… — Brenda Brathwaite Copy Share Image
I love games. I honestly can't imagine working with any other medium. I guess it would be akin to an artist who's doing commercial… — Brenda Brathwaite Copy Share Image
I think a game hits a high point when it provokes reactions the designer doesn't expect. — Brenda Brathwaite Copy Share Image
I think games are a good medium for approaching any subject, particularly difficult ones, because by their very nature, they are abstract, invite interaction… — Brenda Brathwaite Copy Share Image
I worked at Sir-Tech, and then when I got old enough to go to college, I went to college but continued to work at… — Brenda Brathwaite Copy Share Image
From initial concept to final build, 'Train' was close to a year in development. Much of this was research and letting the dynamics of… — Brenda Brathwaite Copy Share Image
At Sir-Tech I went through the ranks, almost like an apprenticeship. I was very fortunate. The industry was smaller then, and I was able… — Brenda Brathwaite Copy Share Image
I don't remember not playing games. I think my pre-industry experience is me building LEGO houses and wishing people would go through them. — Brenda Brathwaite Copy Share Image
My gender has never been an issue or a limitation. I was fortunate enough to be surrounded by strong women growing up, and with… — Brenda Brathwaite Copy Share Image