“EVAN I try to get into online gaming every now and then, and I constantly find there’s young kids out there who are so much better than me I can’t even participate. SETH Yeah. It’s weird to think we are… — Blake J. Harris Copy Share Image
“This task was given to Shigeru Miyamoto, a floppy-haired first-time game designer who idealistically believed that videogames should be treated with the same respect… — Blake J. Harris Copy Share Image
“There was no such thing as a magic touch, and it wouldn’t have mattered if there were, because the only thing it takes to sell toys, vitamins, or magazines is the power of story. That was the secret. That was the whole trick: to recognize that the world is nothing but chaos, and the only thing holding it (and us)… — Blake J. Harris Copy Share
“These people were highly talented and certainly not lazy, but deep down they weren’t as interested in winning as they were in not losing.” — Blake J. Harris Copy Share Image
“Kalinske then described what made the videogame industry unique, what made it superbly unpredictable, and what tomorrow might or might not bring. But along this wild roller-coaster ride, there was one thing that would not change. “Suspension of disbelief. It’s always been the fundamental component of diversion, whether that diversion is books, movies, or the theater. Advances in gaming mean… — Blake J. Harris Copy Share
“Are you honestly going to let these people keep turning in something they bought in 1987 for the rest of their lives?” “Well,” someone said after a collective shrug, “what’s the alternative?” “I just told you the alternative!” Main declared. “Our ninety-day return policy. I think that you will agree that three months is more than enough time to figure… — Blake J. Harris Copy Share
“Kalinske wanted Sonic to become an instantly recognizable cultural icon who could define the decade and eventually grow into a multibillion-dollar intellectual property that would continue to pump money into Sega for decades even after he’d left the company. This was why Sega of America had been so protective of Sonic. They didn’t want him to join that long list… — Blake J. Harris Copy Share
“By 1990, only 15 percent of households owned a personal computer, while nearly 30 percent owned an NES.” — Blake J. Harris Copy Share Image
“Kalinske said. “I’ve just been trying to take some time to myself and figure things out a little.” “Ah, yes,” Nakayama said. “But don’t… — Blake J. Harris Copy Share Image
“Console Wars is a narrative account based on information obtained from hundreds of interviews. Re-creating a story of this nature, which draws from the… — Blake J. Harris Copy Share Image
“An individual can donate money to help support a cause, but an ambitious company can actually cause a shift in the global conversation.” — Blake J. Harris Copy Share Image