“Are you honestly going to let these people keep turning in something they bought in 1987 for the rest of their lives?”… — Blake J. Harris Copy Share Image
“This task was given to Shigeru Miyamoto, a floppy-haired first-time game designer who idealistically believed that videogames should be treated with the same respect… — Blake J. Harris Copy Share Image
“There was no such thing as a magic touch, and it wouldn’t have mattered if there were, because the only thing it takes to… — Blake J. Harris Copy Share Image
“These people were highly talented and certainly not lazy, but deep down they weren’t as interested in winning as they were in not losing.” — Blake J. Harris Copy Share Image
“Kalinske then described what made the videogame industry unique, what made it superbly unpredictable, and what tomorrow might or might not bring. But along… — Blake J. Harris Copy Share Image
“Are you honestly going to let these people keep turning in something they bought in 1987 for the rest of their lives?” “Well,” someone… — Blake J. Harris Copy Share Image
“Kalinske wanted Sonic to become an instantly recognizable cultural icon who could define the decade and eventually grow into a multibillion-dollar intellectual property that… — Blake J. Harris Copy Share Image
“By 1990, only 15 percent of households owned a personal computer, while nearly 30 percent owned an NES.” — Blake J. Harris Copy Share Image
“Kalinske said. “I’ve just been trying to take some time to myself and figure things out a little.” “Ah, yes,” Nakayama said. “But don’t… — Blake J. Harris Copy Share Image
“Console Wars is a narrative account based on information obtained from hundreds of interviews. Re-creating a story of this nature, which draws from the… — Blake J. Harris Copy Share Image
“An individual can donate money to help support a cause, but an ambitious company can actually cause a shift in the global conversation.” — Blake J. Harris Copy Share Image