We'd always felt that it would be cool to put the player into the world of 'Warcraft' as a single character, exploring the land and meeting other players, but it really wasn't until 1999 that we thought it was feasible… — Michael Morhaime Copy Share Image
I tend to gravitate toward conflicted characters, and a character who is exploring chaos theory and population control and the difficulties of love and family is pretty rich. — Ed Stoppard Copy Share Image