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For a long time at Nintendo we didn't focus as much on…

“For a long time at Nintendo we didn't focus as much on online play because for many years doing so would have limited the size of the audience that could enjoy those features. But certainly now we see that so many people are connected to the Internet. It opens up a tremendous amount of…” quote by Shigeru Miyamoto
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“For a long time at Nintendo we didn't focus as much on online play because for many years doing so would have limited the size of the audience that could enjoy those features. But certainly now we see that so many people are connected to the Internet. It opens up a tremendous amount of possibilities.”

Shigeru Miyamoto

About This Quote

This interpretation was drafted with AI assistance. It is one reading of the quote, not the author's own explanation.

Nintendo prioritized audience size over online features, but now widespread internet connectivity unlocks new opportunities.

In simple terms: They chose not to limit audience, now see online potential.

Key Takeaway

Embrace online possibilities while balancing audience reach.

Themes

gaming technology audience innovation

Mood

optimistic strategic

Type

industry forward‑looking

When to use this quote

  • launching multiplayer games
  • expanding DLC
  • building online communities
  • adapting legacy titles

Key Concepts

network effects platform strategy user experience

Questions to Reflect On

  • How can we design inclusive online experiences?
  • What risks arise from rapid digital expansion?
A Different Perspective

Online features can alienate players with limited connectivity.

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