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The thing with videogame characters is that they tend to…

“The thing with videogame characters is that they tend to be really undercooked, and people don't take the time to really flesh them out. They don't treat them with the respect that a writer writing characters in any other medium would treat their character.” quote by Rhianna Pratchett
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“The thing with videogame characters is that they tend to be really undercooked, and people don't take the time to really flesh them out. They don't treat them with the respect that a writer writing characters in any other medium would treat their character.”

Rhianna Pratchett

About This Quote

This interpretation was drafted with AI assistance. It is one reading of the quote, not the author's own explanation.

Video game characters often lack depth, as creators rarely invest time to develop them fully, unlike characters in other media.

In simple terms: Game characters are underdeveloped.

Key Takeaway

Invest time to flesh out characters.

Themes

character development video games writing media comparison respect for craft

Mood

reflective critical

Type

analytical commentary

When to use this quote

  • Game design meetings
  • writing workshops
  • storyboarding sessions

Key Concepts

Narrative design character arcs player immersion

Questions to Reflect On

  • How could longer development cycles improve character depth?
  • What narrative techniques can compensate for time constraints?
A Different Perspective

Limited development cycles can constrain depth.

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