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Ideally, writers and narrative designers should be…

“Ideally, writers and narrative designers should be included much earlier in the process, where they can be of most benefit. However, although the industry is slowly getting used to fitting narrative professionals into games development, we're still going through a bit of a 'square-peg in a round…” quote by Rhianna Pratchett
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“Ideally, writers and narrative designers should be included much earlier in the process, where they can be of most benefit. However, although the industry is slowly getting used to fitting narrative professionals into games development, we're still going through a bit of a 'square-peg in a round hole' phase.”

Rhianna Pratchett

About This Quote

This interpretation was drafted with AI assistance. It is one reading of the quote, not the author's own explanation.

Including writers early lets narrative shape mechanics and world‑building, improving cohesion and player experience.

In simple terms: Early writer involvement improves game design.

Key Takeaway

Integrate narrative staff at concept stage.

Themes

collaboration design storytelling

Mood

optimistic pragmatic

Type

strategic process‑oriented

When to use this quote

  • game concept meetings
  • storyboarding
  • design reviews

Key Concepts

narrative integration creative process

Questions to Reflect On

  • How can studios restructure pipelines for narrative input?
  • What risks arise from late narrative involvement?
A Different Perspective

Industry habits may resist change, delaying benefits.

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