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The last 10% of game design is really what separates the…

“The last 10% of game design is really what separates the good games from the great games. It's what I call the clean-up phase of game design. Here's where you make sure all the elements look great. The game should look good, feel good, sound good, play good.” quote by Garry Kitchen
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“The last 10% of game design is really what separates the good games from the great games. It's what I call the clean-up phase of game design. Here's where you make sure all the elements look great. The game should look good, feel good, sound good, play good.”

Garry Kitchen

About This Quote

This interpretation was drafted with AI assistance. It is one reading of the quote, not the author's own explanation.

The final 10% of game design involves polishing all elements—visual, auditory, and functional—to elevate a good game to a great one.

In simple terms: Polish the final details for greatness

Key Takeaway

Focus on final polish phase

Themes

game design quality assurance creativity production

Mood

analytical practical instructive

Type

Clean:1 Design:1 Elements:1 Feel good:1 Feels:1 Games:1 Lasts:1 Looks:1 Phases:1 Play:1 Should:1 Sound:1 Video:1 Play Good:1 Good Games:1 Games Clean:1 Game Design:1 Game Look:1

When to use this quote

  • playtesting
  • graphic refinement
  • audio mastering

Key Concepts

iteration user experience detail orientation

Questions to Reflect On

  • What aspects need the most polish?
  • How does polish affect player perception?
A Different Perspective

Polishing can be costly and time‑consuming.

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