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I really don't see CG as a goal in its own right. I really…

“I really don't see CG as a goal in its own right. I really do believe it's a tool. In the advertising industry I did a fair amount of CG, so I appreciate it for the tool that it is, and I think technologically where it's at now, you really can achieve most of your visual goals with either it or a…” quote by Duncan Jones
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“I really don't see CG as a goal in its own right. I really do believe it's a tool. In the advertising industry I did a fair amount of CG, so I appreciate it for the tool that it is, and I think technologically where it's at now, you really can achieve most of your visual goals with either it or a mixture of it and practical effects.”

Duncan Jones

About This Quote

This interpretation was drafted with AI assistance. It is one reading of the quote, not the author's own explanation.

CG is viewed as a tool rather than an end goal, emphasizing its role in achieving visual storytelling alongside practical effects.

In simple terms: CG is a means to an artistic end.

Key Takeaway

Use CG wisely as part of a broader visual toolkit.

Themes

technology visual storytelling tool collaboration

Mood

pragmatic reflective

Type

interview industry insight

When to use this quote

  • film production
  • advertising
  • game design
  • visual effects planning

Key Concepts

computer graphics practical effects production workflow

Questions to Reflect On

  • What balance of CG and practical effects yields the best realism?
  • How can CG enhance rather than replace traditional techniques?
A Different Perspective

Relying solely on CG may limit tactile realism.

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