End Quote by Yoko Taro
“I've always felt that it didn't feel right for me when a protagonist goes through a storyline where they're killing a lot of enemies, and at the very end of the story he ends up kissing the heroine and that's where you end the game.”
About This Quote
Source Interview: Discussing game design philosophy, 2020
The player feels discomfort when violent actions are rewarded with romance, highlighting a clash of narrative tone.
In simple terms: Violence and romance together can feel mismatched.
Consider narrative consistency in game endings.
Themes
Mood
Type
When to use this quote
- video games
- story arcs
- character development
- player immersion
Key Concepts
Questions to Reflect On
- Does the romance justify the violence?
- How might you resolve tonal conflict?
Some players enjoy the contrast as a subversive twist.