Character Quote by Shigesato Itoi
“I wanted to create a game (EarthBound) with real characters; characters whom players would recognize in the people around them.”
About This Quote
Source Interview: Nintendo Power Magazine, 1994
He aimed to design a game featuring everyday people so players could see themselves reflected in the characters.
In simple terms: Make games with relatable characters.
Design games with familiar faces.
Themes
Mood
Type
When to use this quote
- game development
- marketing
- player feedback
Key Concepts
Questions to Reflect On
- How does familiarity affect player engagement?
- What balance between realism and fantasy works best?
May limit narrative scope if over‑reliant on realism.