Aggressive Quote by Leland Yee
“These data suggest very strongly that participating in the playing of violent video games by children and youth increase aggressive thought and behavior; increase antisocial behavior and delinquency; engender poor school performance; desensitize the game player to violence.”
About This Quote
The quote argues that exposure to violent video games leads to heightened aggression, antisocial actions, academic decline, and reduced sensitivity to violence among young players.
In simple terms: Violent games may foster aggression and desensitization in youth.
Violent media can negatively impact youth behavior and cognition.
Themes
Mood
Type
When to use this quote
- Parenting decisions
- School policy discussions
- Youth counseling
- Public health campaigns
- Legislative hearings
Key Concepts
Practical Applications
- Designing media literacy curricula
- Formulating parental guidance guidelines
Questions to Reflect On
- How might individual differences moderate these effects?
- What alternative interventions could mitigate potential harms?
Some research finds no causal link between video game violence and real-world aggression, suggesting other factors may be more influential.