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Seeker Quote by Eliezer Yudkowsky

“That's not interactive, there's no back-and-forth with the other player and how much fun is it to watch someone incredibly good at moving their eyes? And then whichever Seeker gets lucky swoops in and grabs the Snitch and makes everyone else's work moot. It's like someone took a real game and…” quote by Eliezer Yudkowsky
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““That's not interactive, there's no back-and-forth with the other player and how much fun is it to watch someone incredibly good at moving their eyes? And then whichever Seeker gets lucky swoops in and grabs the Snitch and makes everyone else's work moot. It's like someone took a real game and grafted on this pointless extra position so that you could be the Most Important Player without needing to really get involved or learn the rest of it. Who was the first Seeker, the King's idiot son who wanted to play Quidditch but couldn't understand the rules?" Actually, now that Harry thought about it, that seemed like a surprisingly good hypothesis. Put him on a broomstick and tell him to catch the shiny thing...””

Eliezer Yudkowsky

About This Quote

The Seeker role in a game is criticized as superficial, lacking true engagement and skill, questioning its purpose.

In simple terms: Seeker role feels shallow and unnecessary.

Key Takeaway

Seek meaningful participation over token positions.

Themes

gaming fairness role design

Mood

critical analytical

Type

philosophical advice

When to use this quote

  • game design workshops
  • team sports
  • collaborative projects

Key Concepts

game theory player experience

Questions to Reflect On

  • How does a role affect overall game enjoyment?
  • What makes a game position feel essential?
A Different Perspective

Some may argue the role adds strategic depth for certain playstyles.

4.7 out of 5 (3 ratings)

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