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Burn in hell Quote by Brianna Wu

“Growing up as a queer child in Mississippi, I got my Nintendo in 1985, and I've been lost in this world ever since. When I was scared because my church said people like me were going to burn in hell, 'Final Fantasy,' 'Dragon Warrior' and 'Super Mario' offered a lifeboat.” quote by Brianna Wu
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“Growing up as a queer child in Mississippi, I got my Nintendo in 1985, and I've been lost in this world ever since. When I was scared because my church said people like me were going to burn in hell, 'Final Fantasy,' 'Dragon Warrior' and 'Super Mario' offered a lifeboat.”

Brianna Wu

About This Quote

Source Blog post: "Gaming as Sanctuary", 2020

Video games provided escape and identity for a queer youth facing hostile religious messages.

In simple terms: Games offered safety for a queer child.

Key Takeaway

Seek supportive communities.

Themes

identity escape queer youth

Mood

reflective hopeful

Type

personal cultural

When to use this quote

  • adolescence
  • religious conflict
  • gaming culture
  • mental health

Key Concepts

cultural resilience media influence

Questions to Reflect On

  • How did games shape your identity?
  • What support can you offer others?
A Different Perspective

Virtual worlds can’t replace real‑world acceptance.

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