“women are more likely to experience guilt when they engage in leisure activities in the home. This conflicted sense of leisure is exploited quite effectively by advertisers. From body lotion to chocolates, from yogurt to spa treatments, products are often… — Nick Yee Copy Share Image
“It’s easier to put warning labels on video games than to address all the very real social, cultural, and psychological factors that lead to… — Nick Yee Copy Share Image
“Where we did find a statistical difference was in character gender. Female characters had a much higher healing ratio compared with male characters. This disparity was a direct consequence of how players behave when they gender-bend. When men gender-bend and play female characters, they spend more time healing. And when women gender-bend and play male characters, they spend less time… — Nick Yee Copy Share
The being we call god is merely a pawn working for a powerful and rational force in some far-off galaxy. This force is trying to weed out people who are irrational by seeing who would be stupid enough to believe in his god illusion so easily. Those that believe in this illusion, he will send to eternal damnation and he… — Nick Yee Copy Share
“As male characters level up and become more powerful, their bodies become better protected and covered. In contrast, as female characters level up and… — Nick Yee Copy Share Image
“Falling in love in an online game is more similar to an office romance than finding someone in an online dating site. The love… — Nick Yee Copy Share Image
“gender-bending among men is often an artifact of the sexualized female avatars, rather than an explicit attempt to explore gender roles.17” — Nick Yee Copy Share Image
“Taken to its extreme, the premise of gamification is that any task, no matter how tedious, can be made engaging and motivating.” — Nick Yee Copy Share Image
“As sociologist T. L. Taylor has argued, these attempts to create games specifically for women are “reifying imagined difference[s]” between male and female gamers.… — Nick Yee Copy Share Image
“Even if virtual worlds were tabula rasa, we are encumbered with a great deal of cognitive baggage. Our brains are hardwired with many mental… — Nick Yee Copy Share Image
“Edward Castronova has argued that virtual worlds are “the modern equivalent to supercolliders for social scientists. . . . Virtual worlds allow for societal… — Nick Yee Copy Share Image
“Political theorist Langdon Winner argues that human artifacts embody politics—the things we build can implicitly regulate who does and does not belong.20 The fantasy… — Nick Yee Copy Share Image
“participants exposed to scantily clad female avatars were more likely to believe that women who get raped deserve it because of their perceived promiscuity.… — Nick Yee Copy Share Image