A game is a system in which players engage in an artificial conflict, defined by rules, that results in a quantifiable outcome. — Katie Salen Copy Share Image
A game is a system in which players engage in an artificial conflict, defined by rules, that results in a quantifiable outcome. — Katie Salen Copy Share Image
“Our school design process attempts to harness strategic thinking around gaming and game design as an innovative curricular and learning” — Katie Salen Copy Share Image
“Salen, K. 2007b. "Gaming Literacies: A Game Design Study in Action." Journal of Educational Multimedia and Hypermedia 16, no. 3:301-322. Salvia, J., and J.” — Katie Salen Copy Share Image
“The Q2L pedagogy involves a melding of technological, social, communicational, scientific, and creative concerns, including:” — Katie Salen Copy Share Image
“Using Game Design and Systems Thinking Everything I do in school connects to my life outside of school through a game design and systems… — Katie Salen Copy Share Image
Play is the way that human beings learn about the world. That's how we discover how things work. — Katie Salen Copy Share Image