I try to push and find something awkward. The gems to me are truly awkward situations, and you have to have somebody who's willing to fail because those can't be conceived. They never play if they're thought about and discussed… — Gore Verbinski Copy Share Image
Animated films are so precisely engineered - right down to forming lines of dialogue with words pulled from several different takes - how do… — Gore Verbinski Copy Share Image
I think that's really the kind of exponential factor in being in a punk-rock band or making music videos and movies -pirates and rock… — Gore Verbinski Copy Share Image
Honestly, every person, every individual has a process, and my philosophy, whether it's an actor or an animator, is you try to understand the… — Gore Verbinski Copy Share Image
I like horror movies, and in fact I like them even more now after making one. I just think they're much more liberating because… — Gore Verbinski Copy Share Image
What makes me smile is a movie where I feel like it is dangerous, or there's that fresh idea there. It's about learning and… — Gore Verbinski Copy Share Image
I think audiences ultimately want something new. I think the business model for a franchise is such that it's very low risk because you… — Gore Verbinski Copy Share Image
When I speak of drama, I'm really referring to just 'desperately trying not to be ordinary'. Trying to get something that has a little… — Gore Verbinski Copy Share Image
It's a mistake for Hollywood to impose themselves on the gaming space. Not only is it arrogant, but it hasn't really worked. — Gore Verbinski Copy Share Image