Fantasy stories have almost always been very white and European-focused, and we wanted to tell a story that would feel both more modern and more global. We wanted to attract a diverse audience. — Aaron Ehasz Copy Share Image
We have a writing process that's very much you try to create the character in a complicated way and then you let the story… — Aaron Ehasz Copy Share
One of the great things about now vs. 10 or 12 years ago is we can see how the audience responds and the audience… — Aaron Ehasz Copy Share
I'm not a moral relativist, I do think at the end of the day there's right and wrong, there's good intentions, and then there's… — Aaron Ehasz Copy Share
We learned that there was a super intelligent, passionate audience that wanted material that was nuanced and detailed and authentic. — Aaron Ehasz Copy Share
We have a wonderful head of social media and community, Danika Harrod, who has a knowledge of community that's really authentic, and she just… — Aaron Ehasz Copy Share
Fantasy stories have almost always been very white and European-focused, and we wanted to tell a story that would feel both more modern and… — Aaron Ehasz Copy Share
It is a labor of love, but there is a lot of labor, especially when you're trying to build a big, epic world with… — Aaron Ehasz Copy Share
Our experience on 'Avatar' heavily influenced how we approached 'The Dragon Prince' and how we built our team. — Aaron Ehasz Copy Share
People can do bad things for good reasons, or for what they think are good reasons. — Aaron Ehasz Copy Share
Look, part of it is that those credits have a list of names of people who work so hard on the show. They do… — Aaron Ehasz Copy Share
Wonderstorm is a new company and 'The Dragon Prince' is our first kind of big, exciting story that we're trying to bring to an… — Aaron Ehasz Copy Share
The animators working with these 3D models, they're artists, right? They're great at what they do. They're artful in how they move characters about. — Aaron Ehasz Copy Share
On 'The Dragon Prince', we wanted to push that even more to leverage the strengths of a CG and 3D pipeline. We wanted details… — Aaron Ehasz Copy Share
The characters don't all have to be likable, and they don't all have to be hateable. As long as it's interesting and you connect… — Aaron Ehasz Copy Share
“You are not the man you used to be. You are stronger and wiser and freer than you have ever been. And now you… — Aaron Ehasz Copy Share