First of all, I don't dislike direct storytelling - people seem to think that about my games! Actually, the truth is, I'm… — Hidetaka Miyazaki Copy Share Image
For narrative games, and also for the sake of the medium, we have to treat performance that way, as actors. You have… — Ashly Burch Copy Share Image
I am the head of development at Giant Spacekat, a Boston-based studio that's an industry leader in making games for women. We… — Brianna Wu Copy Share Image