“Relative Difficulty and Power Provided You cannot determine how the player perceives the difficulty of a challenge through absolute difficulty alone. You must also take into account two more factors. The first is the amount of power that the game… — Ernest Adams Copy Share Image
“The perceived difficulty of a challenge—the difficulty that the player actually senses, and the type we are most concerned with—consists of the relative difficulty minus the player’s experience at meeting such challenges. Remembering that relative difficulty is absolute difficulty minus… — Ernest Adams Copy Share Image