With every one of our films, we try to touch emotions, but we don't try to touch the same emotions each time. — Edwin Catmull Copy Share Image
At heart, we believe that the films that work well are the films that do touch people emotionally. — Edwin Catmull Copy Share Image
Every one of our films, when we start off, they suck... our job is to take it from something that sucks to… — Edwin Catmull Copy Share Image
At Pixar, we believe strongly that filmmakers should develop ideas they are passionate about. This may sound like a no-brainer, but in… — Edwin Catmull Copy Share Image
You can give a great film idea to a mediocre team and they may screw it up, but if you give a… — Edwin Catmull Copy Share Image
If you see a bad live action film, what are the conclusions you draw? Typically, it is that they made a bunch… — Edwin Catmull Copy Share Image
While problems in a film are fairly easy to identify, the sources of those problems are often extraordinarily difficult to assess. A… — Edwin Catmull Copy Share Image
I don't think most of our films should be realistic, but you want that as an artistic possibility. Then, the artist can… — Edwin Catmull Copy Share Image
When I see a film, I'll remember that there was a time when it wasn't working, and there was some pain and… — Edwin Catmull Copy Share Image
As I look back on my career, I had a goal, which was to build the first feature computer-animated film. — Edwin Catmull Copy Share Image
If you put out 20 films, you hope that a number are successful. It's like human reproduction versus frog reproduction. Frogs produce… — Edwin Catmull Copy Share Image
The problem is some of our riskier films just don't make as much money. But if you only make films that will… — Edwin Catmull Copy Share Image
We encourage our people to build their ideas from scratch, and we give them the resources - and, crucially, the candid feedback… — Edwin Catmull Copy Share Image
Creative ideas aren't like Jenga blocks, where they fall apart and you've got to start from scratch, though it can feel that way. — Edwin Catmull Copy Share Image
With every one of our films, we try to touch emotions, but we don't try to touch the same emotions each time. — Edwin Catmull Copy Share Image
Creativity has to start somewhere, and we are true believers in the power of bracing, candid feedback, and the iterative process - reworking, reworking,… — Edwin Catmull Copy Share Image
At heart, we believe that the films that work well are the films that do touch people emotionally. — Edwin Catmull Copy Share Image
Creativity doesn't follow titles. It just comes from where it comes from. — Edwin Catmull Copy Share Image
We'll fund a project even if I'm skeptical because I'd rather be proven wrong by somebody on the inside than by somebody on the… — Edwin Catmull Copy Share Image
We have a whole industry which is gigantic: games. Games is very successful. It's its own art form, though, and it's not the same… — Edwin Catmull Copy Share Image
A movie contains literally tens of thousands of ideas. They're in the form of every sentence; in the performance of each line; in the… — Edwin Catmull Copy Share Image
With certain ideas, you can predict commercial success. So with a 'Toy Story 3' or a 'Cars 2,' you know the idea is more… — Edwin Catmull Copy Share Image