“Just a whisper. I hear it in my ghost.” — Motoko Kusanagi ⎯ Ghost in the Shell (1995 Copy Share Image
“Having a purpose is one thing, but the quickening is a total animation of passion.” — Bryant McGill Copy Share Image
Of all studios that should be doing 2-D animation, it should be Disney. — John Lasseter Copy Share Image
Usually when I mention suspended animation, people will flash me the Vulcan sign and laugh. — Mark Roth Copy Share Image
I'm really comfortable doing voice-overs, but it's really fun to do animation. — Amy Hill Copy Share Image
On an animated movie, I'm learning as I go. There are so many details in animation. Doing the voices was the easy-part.… — Graham King Copy Share Image
You have to always physicalize, when you do animation recording. Otherwise, you won't get the performance right. — Hank Azaria Copy Share Image
I'm meant to be an animation director. That world, and the culture of stop-motion, is where I want to live. It's more… — Henry Selick Copy Share Image
I just want to make sure that I give the animators everything they need, so they have plenty of choices to match… — Mickey Rooney Copy Share Image
The days when you needed amazing Silicon Graphics machines to run animation software are gone now. — Dave Rowntree Copy Share Image
I'm very interested in telling darker stories that maybe you are not used to seeing in animation. Especially because in animation you… — Raphael Bob-Waksberg Copy Share Image
I've seen animation features just languish until the right combination of things come along to keep it alive. — Kelly Asbury Copy Share Image
I don't remember the very first animation I saw, but the one that stays deepest in my memory is definitely 'Astro Boy.' — Akira Toriyama Copy Share Image
I think, in Japan, animation isn't relegated to being a genre unto itself. It's just a medium by which you can tell… — Pete Docter Copy Share Image
The Marvel cinematic universe and the Marvel animation universe are things that are very true, in terms of the DNA of what… — Jeph Loeb Copy Share Image
For me, drawing is the greatest joy. Animation is never as good as when I'm sitting at that desk drawing. Even when… — Glen Keane Copy Share Image
If you look at a multi-player game, it's the people who are playing the game who are often more valuable than all… — Gabe Newell Copy Share Image
I want to see abstract art move. Especially in the '30s, you had animators doing innovative work, and I was entranced by… — Michel Gondry Copy Share Image
Approximately 400 cuts - that would make 25 percent of the total - use CGI. I worked on the Steamboy's animation production… — Katsuhiro Otomo Copy Share Image
I get nervous about the effect that the high speed of everything will have on creativity. It's already sad for me to… — Adrian Tomine Copy Share Image
And it's about a three-month process every screening. And that way we have seven or eight chances at the film before we… — Pete Docter Copy Share Image
I don't have the story finished and ready when we start work on a film. I usually don't have the time. So… — Hayao Miyazaki Copy Share Image
I've always loved animation it's the reason why I do what I do for a living - the films of Walt Disney.… — John Lasseter Copy Share Image
I just like voicing films in general. I do a lot of documentary work and it's a short hop really to narrating… — Mark Strong Copy Share Image
In animation, you may be working with 20 writers, and everybody has to write the same thing. You can't have episodes that… — Marv Wolfman Copy Share Image
Perfectionism means that you try desperately not to leave so much mess to clean up. But clutter and mess show us that… — Anne Lamott Copy Share Image
Well, what if we did this in the mind as opposed to the brain? So instead of blood vessels and dendrites, what… — Pete Docter Copy Share Image
I do have more directorial control over animation, because it's like trial and error: If something doesn't work, you can always go… — Mamoru Oshii Copy Share Image
Since the waiting time required during the rendering process has been dramatically shorter in the last 10 years, I think that CGI… — Katsuhiro Otomo Copy Share Image