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I want to be in control of drafting at least 80% the…

“I want to be in control of drafting at least 80% the timing and cohesiveness of character and narrative. I want to be in control of giving you an experience, and want you to be acknowledged as an audience and can do things but only in a limited scope.” quote by Saschka Unseld
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“I want to be in control of drafting at least 80% the timing and cohesiveness of character and narrative. I want to be in control of giving you an experience, and want you to be acknowledged as an audience and can do things but only in a limited scope.”

Saschka Unseld

About This Quote

This interpretation was drafted with AI assistance. It is one reading of the quote, not the author's own explanation.

He wants to control most of the narrative timing and cohesion, delivering a limited but acknowledged experience.

In simple terms: He seeks tight control over story flow and audience role.

Key Takeaway

Design with clear narrative limits and audience acknowledgment.

Themes

control storytelling audience engagement

Mood

analytical thoughtful

Type

creative instructional

When to use this quote

  • video games
  • interactive fiction
  • theatre productions
  • educational modules

Key Concepts

narrative design creative direction user experience

Questions to Reflect On

  • How much freedom should players have?
  • When does guidance become restriction?
A Different Perspective

Too much control can stifle player agency.

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