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Before there was even an official naming of the 3DS, or…

“Before there was even an official naming of the 3DS, or before it was even decided that there would be 3-D capabilities, Mr. Iwata had brought up the topic of a new portable gaming system, and with that, the request to create a new title for that system... The topic of Kid Icarus came up.” quote by Masahiro Sakurai
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“Before there was even an official naming of the 3DS, or before it was even decided that there would be 3-D capabilities, Mr. Iwata had brought up the topic of a new portable gaming system, and with that, the request to create a new title for that system... The topic of Kid Icarus came up.”

Masahiro Sakurai

About This Quote

This interpretation was drafted with AI assistance. It is one reading of the quote, not the author's own explanation.

Early discussions about a new handheld led to naming and theming decisions, highlighting how creators influence product identity.

In simple terms: Creators shape product identity early on.

Key Takeaway

Consider how your ideas can steer projects.

Themes

creativity product development branding

Mood

enthusiastic reflective

Type

inspirational strategic

When to use this quote

  • Game design meetings
  • product brainstorming sessions

Key Concepts

User experience market positioning

Questions to Reflect On

  • How can you balance personal vision with audience needs?
  • What steps ensure ideas align with market trends?
A Different Perspective

May overlook market research in favor of personal vision.

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