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For 'Journey' to create a sense of smallness and a sense…

“For 'Journey' to create a sense of smallness and a sense of awe will encourage the players to be together and exchange emotions. When you put the two players together online and put them in a difficult environment, they will create a bond.” quote by Jenova Chen
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“For 'Journey' to create a sense of smallness and a sense of awe will encourage the players to be together and exchange emotions. When you put the two players together online and put them in a difficult environment, they will create a bond.”

Jenova Chen

About This Quote

This interpretation was drafted with AI assistance. It is one reading of the quote, not the author's own explanation.

Creating smallness and awe in players fosters emotional bonding, especially in challenging online settings.

In simple terms: Awe and smallness build player bonds.

Key Takeaway

Design for shared awe.

Themes

gaming emotion teamwork

Mood

creative empathetic

Type

design psychological

When to use this quote

  • co‑op games
  • virtual reality
  • narrative design

Key Concepts

psychology user experience

Questions to Reflect On

  • How does difficulty affect connection?
  • What emotions enhance teamwork?
A Different Perspective

May not work for all player types.

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