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The point is that when you're playing D&D and your group…

“The point is that when you're playing D&D and your group comes across a heap of treasure, or a big sparkly gem, or a magical skull, you should never take it. It's always a trap." He uncrossed his arms and waved them wildly. "This is a trap." Jace was silent. He was looking at Simon thoughtfully…” quote by Cassandra Clare
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““The point is that when you're playing D&D and your group comes across a heap of treasure, or a big sparkly gem, or a magical skull, you should never take it. It's always a trap." He uncrossed his arms and waved them wildly. "This is a trap." Jace was silent. He was looking at Simon thoughtfully, as if he'd never seen him before, or at least never considered him so closely. "Come here," he said. Simon moved toward him, his eyebrows raised. "What-oof!" Jace had dropped his sword into Simon's hands. "Hold this for me while I climb," Jace said, and leaped up onto the plinth.””

Cassandra Clare

About This Quote

This interpretation was drafted with AI assistance. It is one reading of the quote, not the author's own explanation.

In D&D, obvious treasure often hides danger; the lesson is to question assumptions and think critically before acting.

In simple terms: Don’t trust obvious rewards; they may be traps.

Key Takeaway

Pause and assess before taking easy gains.

Themes

strategy critical thinking risk trust gaming

Mood

cautious reflective

Type

advice narrative

When to use this quote

  • role‑playing sessions
  • team projects
  • investment decisions
  • online shopping

Key Concepts

game theory psychology decision making

Questions to Reflect On

  • When have you ignored a tempting offer and regretted it?
  • What cues help you spot hidden risks?
A Different Perspective

Over‑caution can cause missed opportunities.

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