---
title: "17 Game Quotes By Jason Schreier"
description: "17 Game quotes by Jason Schreier. Plus more from Jason Schreier and more Game sayings from other authors."
image: "https://sms4smile.com/quotes/i/1b8/jason-schreier-15082_fun_it-s-impossible-to-know-how-fun-a-game-w_2693267.jpg"
---

> [It's impossible to know how 'fun' a game will be.](https://sms4smile.com/quotes/jason-schreier/it-s-impossible-to-know-how-fun-a-game-will-be/)

[Jason Schreier](https://sms4smile.com/quotes/author/jason-schreier/)

[Image](https://sms4smile.com/quotes/i/1b8/jason-schreier-15082_fun_it-s-impossible-to-know-how-fun-a-game-w_2693267.jpg)

> [Most game developers in the United States do not receive extra compensation for extra hours.](https://sms4smile.com/quotes/jason-schreier/most-game-developers-in-the-united-states-do-not-receive-extra/)

[Jason Schreier](https://sms4smile.com/quotes/author/jason-schreier/)

[Image](https://sms4smile.com/quotes/i/165/jason-schreier-15082_compensation_most-game-developers-in-the-united-state_2485027.jpg)

> [For inexperienced, small developers, getting funding from big game publishers can be a Sisyphean task.](https://sms4smile.com/quotes/jason-schreier/for-inexperienced-small-developers-getting-funding-from-big-game/)

[Jason Schreier](https://sms4smile.com/quotes/author/jason-schreier/)

[Image](https://sms4smile.com/quotes/i/615/jason-schreier-15082_big_for-inexperienced-small-developers-getti_937474.jpg)

> [“One surefire way to annoy a game developer is to ask, in response to discovering his or her chosen career path, what…](https://sms4smile.com/quotes/jason-schreier/one-surefire-way-to-annoy-a-game-developer-is-to-ask-in-response-to/)

[Jason Schreier](https://sms4smile.com/quotes/author/jason-schreier/)

[Image](https://sms4smile.com/quotes/i/30c/jason-schreier-15082_career-path_one-surefire-way-to-annoy-a-game-develop_2114391.jpg)

> [Game ideas on Kickstarter have found loads of success, even when they're not as unusual as 'BlindSide.'](https://sms4smile.com/quotes/jason-schreier/game-ideas-on-kickstarter-have-found-loads-of-success-even-when-they/)

[Jason Schreier](https://sms4smile.com/quotes/author/jason-schreier/)

[Image](https://sms4smile.com/quotes/i/cbc/jason-schreier-15082_found_game-ideas-on-kickstarter-have-found-loa_3187309.jpg)

> [There was once a time when 'Final Fantasy' meant greatness, when seeing Square's brand on a game box meant you were about…](https://sms4smile.com/quotes/jason-schreier/there-was-once-a-time-when-final-fantasy-meant-greatness-when-seeing/)

[Jason Schreier](https://sms4smile.com/quotes/author/jason-schreier/)

[Image](https://sms4smile.com/quotes/i/d4a/jason-schreier-15082_fantasy_there-was-once-a-time-when-final-fantasy_1995182.jpg)

> [It's easy to think of a role-playing game as an amalgamation of two main components, narrative and gameplay, jammed together like pieces…](https://sms4smile.com/quotes/jason-schreier/it-s-easy-to-think-of-a-role-playing-game-as-an-amalgamation-of-two/)

[Jason Schreier](https://sms4smile.com/quotes/author/jason-schreier/)

[Image](https://sms4smile.com/quotes/i/5d0/jason-schreier-15082_easy_it-s-easy-to-think-of-a-role-playing-gam_3209529.jpg)

> [Between 'The Godfather,' 'The Sopranos,' 'Goodfellas,' and the countless other mob stories that have been both critically and commercially acclaimed over the…](https://sms4smile.com/quotes/jason-schreier/between-the-godfather-the-sopranos-goodfellas-and-the-countless-other/)

[Jason Schreier](https://sms4smile.com/quotes/author/jason-schreier/)

[Image](https://sms4smile.com/quotes/i/b68/jason-schreier-15082_game_between-the-godfather-the-sopranos-goodf_1093350.jpg)

> [Unraveling the threads of a good game story is like solving a well-crafted puzzle. After a lengthy, sometimes difficult journey, the pieces…](https://sms4smile.com/quotes/jason-schreier/unraveling-the-threads-of-a-good-game-story-is-like-solving-a-well/)

[Jason Schreier](https://sms4smile.com/quotes/author/jason-schreier/)

[Image](https://sms4smile.com/quotes/i/5d2/jason-schreier-15082_game_unraveling-the-threads-of-a-good-game-st_3212485.jpg)

> [One of the successes of Kickstarter is that it takes the guesswork out of greenlighting games. Publishers of larger games have to…](https://sms4smile.com/quotes/jason-schreier/one-of-the-successes-of-kickstarter-is-that-it-takes-the-guesswork/)

[Jason Schreier](https://sms4smile.com/quotes/author/jason-schreier/)

[Image](https://sms4smile.com/quotes/i/74f/jason-schreier-15082_game_one-of-the-successes-of-kickstarter-is-t_1197819.jpg)

> [Kickstarter can get customers invested, both literally and figuratively, in a game before it is released. With nothing but an idea, a…](https://sms4smile.com/quotes/jason-schreier/kickstarter-can-get-customers-invested-both-literally-and/)

[Jason Schreier](https://sms4smile.com/quotes/author/jason-schreier/)

[Image](https://sms4smile.com/quotes/i/c51/jason-schreier-15082_building_kickstarter-can-get-customers-invested-b_631360.jpg)

> [Amalur's user interface is designed much like a massively multiplayer online role-playing game, liberally sprinkling yellow exclamation points and markers all over…](https://sms4smile.com/quotes/jason-schreier/amalur-s-user-interface-is-designed-much-like-a-massively-multiplayer/)

[Jason Schreier](https://sms4smile.com/quotes/author/jason-schreier/)

[Image](https://sms4smile.com/quotes/i/31c/jason-schreier-15082_game_amalur-s-user-interface-is-designed-much_2004867.jpg)

> [Why would it matter to anybody if a game developer talks about a project that they worked on ten years ago that…](https://sms4smile.com/quotes/jason-schreier/why-would-it-matter-to-anybody-if-a-game-developer-talks-about-a/)

[Jason Schreier](https://sms4smile.com/quotes/author/jason-schreier/)

[Image](https://sms4smile.com/quotes/i/8b5/jason-schreier-15082_game_why-would-it-matter-to-anybody-if-a-game_1243173.jpg)

> [I think there's this tradition of a culture of NDAs that has spanned all the way back to the '70s and '80s…](https://sms4smile.com/quotes/jason-schreier/i-think-there-s-this-tradition-of-a-culture-of-ndas-that-has-spanned/)

[Jason Schreier](https://sms4smile.com/quotes/author/jason-schreier/)

[Image](https://sms4smile.com/quotes/i/9b0/jason-schreier-15082_business_i-think-there-s-this-tradition-of-a-cult_401897.jpg)

> [I think there's that widespread sentiment that game developers need to be quiet unless they're talking on-message. I think that's changing a…](https://sms4smile.com/quotes/jason-schreier/i-think-there-s-that-widespread-sentiment-that-game-developers-need/)

[Jason Schreier](https://sms4smile.com/quotes/author/jason-schreier/)

[Image](https://sms4smile.com/quotes/i/78e/jason-schreier-15082_game_i-think-there-s-that-widespread-sentimen_2215771.jpg)

> [I think the most insidious version of crunch is when you say, 'Hey, I'm working for this triple-A video game; I personally…](https://sms4smile.com/quotes/jason-schreier/i-think-the-most-insidious-version-of-crunch-is-when-you-say-hey-i-m/)

[Jason Schreier](https://sms4smile.com/quotes/author/jason-schreier/)

[Image](https://sms4smile.com/quotes/i/201/jason-schreier-15082_crunch_i-think-the-most-insidious-version-of-cr_2424494.jpg)

> [To avoid long-term deleterious effects, game developers must commit to stop facilitating a culture in which crunch is the norm. The occasional…](https://sms4smile.com/quotes/jason-schreier/to-avoid-long-term-deleterious-effects-game-developers-must-commit-to/)

[Jason Schreier](https://sms4smile.com/quotes/author/jason-schreier/)

[Image](https://sms4smile.com/quotes/i/757/jason-schreier-15082_culture_to-avoid-long-term-deleterious-effects-g_1958851.jpg)

## Other authors on Game

- [Fernando Tatis Jr 26 quotes](https://sms4smile.com/quotes/about/game/fernando-tatis-jr/)
- [ ![](https://sms4smile.com/quotes/wp-content/uploads/sms4s/authors/processed/b003/author-a-j-green-8476.jpg) A. J. Green 22 quotes ](https://sms4smile.com/quotes/about/game/a-j-green/)
- [ ![](https://sms4smile.com/quotes/wp-content/uploads/sms4s/authors/processed/b021/author-scottie-pippen-83744.jpg) Scottie Pippen 21 quotes ](https://sms4smile.com/quotes/about/game/scottie-pippen/)
- [ ![](https://sms4smile.com/quotes/wp-content/uploads/sms4s/authors/processed/b023/author-tim-sweeney-90956.jpg) Tim Sweeney 20 quotes ](https://sms4smile.com/quotes/about/game/tim-sweeney/)
- [ ![](https://sms4smile.com/quotes/wp-content/uploads/sms4s/authors/processed/b002/author-joe-root-6168.jpg) Joe Root 20 quotes ](https://sms4smile.com/quotes/about/game/joe-root/)
- [ ![](https://sms4smile.com/quotes/wp-content/uploads/sms4s/authors/processed/b002/author-dillon-brooks-6667.jpg) Dillon Brooks 20 quotes ](https://sms4smile.com/quotes/about/game/dillon-brooks/)
- [ ![](https://sms4smile.com/quotes/wp-content/uploads/sms4s/authors/processed/b012/author-jane-mcgonigal-47129.jpg) Jane McGonigal 19 quotes ](https://sms4smile.com/quotes/about/game/jane-mcgonigal/)
- [Stephen Curry 18 quotes](https://sms4smile.com/quotes/about/game/stephen-curry/)
- [Nikola Jokic 18 quotes](https://sms4smile.com/quotes/about/game/nikola-jokic/)
- [Max Scherzer 18 quotes](https://sms4smile.com/quotes/about/game/max-scherzer/)
- [ ![](https://sms4smile.com/quotes/wp-content/uploads/sms4s/authors/processed/b002/author-mason-mount-6518.jpg) Mason Mount 18 quotes ](https://sms4smile.com/quotes/about/game/mason-mount/)
- [Khris Middleton 18 quotes](https://sms4smile.com/quotes/about/game/khris-middleton/)

## More by Jason Schreier

> [A great JRPG captures that feeling of going on an unusual adventure, of bringing a ragtag group of heroes from famine to fortune or…](https://sms4smile.com/quotes/jason-schreier/a-great-jrpg-captures-that-feeling-of-going-on-an-unusual-adventure/)

[Jason Schreier](https://sms4smile.com/quotes/author/jason-schreier/)

> [As someone who has been playing 'Final Fantasy' since before I could walk on two legs, I was particularly disgusted by 'Final Fantasy XIII-2's…](https://sms4smile.com/quotes/jason-schreier/as-someone-who-has-been-playing-final-fantasy-since-before-i-could/)

[Jason Schreier](https://sms4smile.com/quotes/author/jason-schreier/)

> [Gamers have this tendency to turn games into mathematical equations, breaking them into lists of components like 'presentation' and 'mechanics' and judging each one…](https://sms4smile.com/quotes/jason-schreier/gamers-have-this-tendency-to-turn-games-into-mathematical-equations/)

[Jason Schreier](https://sms4smile.com/quotes/author/jason-schreier/)

> [“The biggest differentiator between a studio that creates a really high-quality game and a studio that doesn’t isn’t the quality of the team,” said…](https://sms4smile.com/quotes/jason-schreier/the-biggest-differentiator-between-a-studio-that-creates-a-really/)

[Jason Schreier](https://sms4smile.com/quotes/author/jason-schreier/)

> [I think there's this tradition of a culture of NDAs that has spanned all the way back to the '70s and '80s when game…](https://sms4smile.com/quotes/jason-schreier/i-think-there-s-this-tradition-of-a-culture-of-ndas-that-has-spanned/)

[Jason Schreier](https://sms4smile.com/quotes/author/jason-schreier/)

> [Scrabble has always been immensely popular, so it's easy to see why online Scrabble is just as lauded.](https://sms4smile.com/quotes/jason-schreier/scrabble-has-always-been-immensely-popular-so-it-s-easy-to-see-why/)

[Jason Schreier](https://sms4smile.com/quotes/author/jason-schreier/)

> [One of the best games to play with a significant other is Nintendo's 'Super Mario Maker,' for the Wii U, which lets you build…](https://sms4smile.com/quotes/jason-schreier/one-of-the-best-games-to-play-with-a-significant-other-is-nintendo-s/)

[Jason Schreier](https://sms4smile.com/quotes/author/jason-schreier/)

> [Kickstarter can get customers invested, both literally and figuratively, in a game before it is released. With nothing but an idea, a bit of…](https://sms4smile.com/quotes/jason-schreier/kickstarter-can-get-customers-invested-both-literally-and/)

[Jason Schreier](https://sms4smile.com/quotes/author/jason-schreier/)

> [I've always been in favor of drastic transparency, radical transparency.](https://sms4smile.com/quotes/jason-schreier/i-ve-always-been-in-favor-of-drastic-transparency-radical-transparency/)

[Jason Schreier](https://sms4smile.com/quotes/author/jason-schreier/)

> [What Brad Bushman did is in 2010 he ran what's called a meta-analysis, which is an analysis that looks at a whole bunch of…](https://sms4smile.com/quotes/jason-schreier/what-brad-bushman-did-is-in-2010-he-ran-what-s-called-a-meta-analysis/)

[Jason Schreier](https://sms4smile.com/quotes/author/jason-schreier/)

> [In 'Amalur,' each person believes he has an immutable destiny, one that defines how, and how long, he will live. Until you come along.…](https://sms4smile.com/quotes/jason-schreier/in-amalur-each-person-believes-he-has-an-immutable-destiny-one-that/)

[Jason Schreier](https://sms4smile.com/quotes/author/jason-schreier/)

> [If people are more civil about games, that'd make me super happy.](https://sms4smile.com/quotes/jason-schreier/if-people-are-more-civil-about-games-that-d-make-me-super-happy/)

[Jason Schreier](https://sms4smile.com/quotes/author/jason-schreier/)

> [Like any good RPG, 'Kingdoms of Amalur: Reckoning' is adept at digging its claws into that part of your brain that just loves accomplishing…](https://sms4smile.com/quotes/jason-schreier/like-any-good-rpg-kingdoms-of-amalur-reckoning-is-adept-at-digging/)

[Jason Schreier](https://sms4smile.com/quotes/author/jason-schreier/)

> [For inexperienced, small developers, getting funding from big game publishers can be a Sisyphean task.](https://sms4smile.com/quotes/jason-schreier/for-inexperienced-small-developers-getting-funding-from-big-game/)

[Jason Schreier](https://sms4smile.com/quotes/author/jason-schreier/)

> [Between 'The Godfather,' 'The Sopranos,' 'Goodfellas,' and the countless other mob stories that have been both critically and commercially acclaimed over the years, it's…](https://sms4smile.com/quotes/jason-schreier/between-the-godfather-the-sopranos-goodfellas-and-the-countless-other/)

[Jason Schreier](https://sms4smile.com/quotes/author/jason-schreier/)

```json
{
    "@context": "https://schema.org",
    "@graph": [
        {
            "@type": "ItemList",
            "@id": "https://sms4smile.com/quotes/about/game/jason-schreier/#itemlist",
            "name": "17 Game Quotes By Jason Schreier",
            "numberOfItems": 17,
            "itemListElement": [
                {
                    "@type": "ListItem",
                    "position": 1,
                    "item": {
                        "@type": "Quotation",
                        "text": "It's impossible to know how 'fun' a game will be.",
                        "creator": {
                            "@type": "Person",
                            "name": "Jason Schreier"
                        },
                        "url": "https://sms4smile.com/quotes/jason-schreier/it-s-impossible-to-know-how-fun-a-game-will-be/",
                        "image": {
                            "@type": "ImageObject",
                            "@id": "https://sms4smile.com/quotes/i/1b8/jason-schreier-15082_fun_it-s-impossible-to-know-how-fun-a-game-w_2693267.jpg",
                            "contentUrl": "https://sms4smile.com/quotes/i/1b8/jason-schreier-15082_fun_it-s-impossible-to-know-how-fun-a-game-w_2693267.jpg",
                            "url": "https://sms4smile.com/quotes/i/1b8/jason-schreier-15082_fun_it-s-impossible-to-know-how-fun-a-game-w_2693267.jpg",
                            "width": 1080,
                            "height": 1080,
                            "caption": "“It's impossible to know how 'fun' a game will be.” — Jason Schreier",
                            "creditText": "SMS4Smile Quotes",
                            "creator": {
                                "@id": "https://sms4smile.com/quotes/#organization"
                            }
                        }
                    }
                },
                {
                    "@type": "ListItem",
                    "position": 2,
                    "item": {
                        "@type": "Quotation",
                        "text": "Most game developers in the United States do not receive extra compensation for extra hours.",
                        "creator": {
                            "@type": "Person",
                            "name": "Jason Schreier"
                        },
                        "url": "https://sms4smile.com/quotes/jason-schreier/most-game-developers-in-the-united-states-do-not-receive-extra/",
                        "image": {
                            "@type": "ImageObject",
                            "@id": "https://sms4smile.com/quotes/i/165/jason-schreier-15082_compensation_most-game-developers-in-the-united-state_2485027.jpg",
                            "contentUrl": "https://sms4smile.com/quotes/i/165/jason-schreier-15082_compensation_most-game-developers-in-the-united-state_2485027.jpg",
                            "url": "https://sms4smile.com/quotes/i/165/jason-schreier-15082_compensation_most-game-developers-in-the-united-state_2485027.jpg",
                            "width": 1080,
                            "height": 1080,
                            "caption": "“Most game developers in the United States do not receive extra compensation for extra hours.” — Jason Schreier",
                            "creditText": "SMS4Smile Quotes",
                            "creator": {
                                "@id": "https://sms4smile.com/quotes/#organization"
                            }
                        }
                    }
                },
                {
                    "@type": "ListItem",
                    "position": 3,
                    "item": {
                        "@type": "Quotation",
                        "text": "For inexperienced, small developers, getting funding from big game publishers can be a Sisyphean task.",
                        "creator": {
                            "@type": "Person",
                            "name": "Jason Schreier"
                        },
                        "url": "https://sms4smile.com/quotes/jason-schreier/for-inexperienced-small-developers-getting-funding-from-big-game/",
                        "image": {
                            "@type": "ImageObject",
                            "@id": "https://sms4smile.com/quotes/i/615/jason-schreier-15082_big_for-inexperienced-small-developers-getti_937474.jpg",
                            "contentUrl": "https://sms4smile.com/quotes/i/615/jason-schreier-15082_big_for-inexperienced-small-developers-getti_937474.jpg",
                            "url": "https://sms4smile.com/quotes/i/615/jason-schreier-15082_big_for-inexperienced-small-developers-getti_937474.jpg",
                            "width": 1080,
                            "height": 1080,
                            "caption": "“For inexperienced, small developers, getting funding from big game publishers can be a Sisyphean task.” — Jason Schreier",
                            "creditText": "SMS4Smile Quotes",
                            "creator": {
                                "@id": "https://sms4smile.com/quotes/#organization"
                            }
                        }
                    }
                },
                {
                    "@type": "ListItem",
                    "position": 4,
                    "item": {
                        "@type": "Quotation",
                        "text": "“One surefire way to annoy a game developer is to ask, in response to discovering his or her chosen career path, what it’s like to spend all day playing video games.”",
                        "creator": {
                            "@type": "Person",
                            "name": "Jason Schreier"
                        },
                        "url": "https://sms4smile.com/quotes/jason-schreier/one-surefire-way-to-annoy-a-game-developer-is-to-ask-in-response-to/",
                        "image": {
                            "@type": "ImageObject",
                            "@id": "https://sms4smile.com/quotes/i/30c/jason-schreier-15082_career-path_one-surefire-way-to-annoy-a-game-develop_2114391.jpg",
                            "contentUrl": "https://sms4smile.com/quotes/i/30c/jason-schreier-15082_career-path_one-surefire-way-to-annoy-a-game-develop_2114391.jpg",
                            "url": "https://sms4smile.com/quotes/i/30c/jason-schreier-15082_career-path_one-surefire-way-to-annoy-a-game-develop_2114391.jpg",
                            "width": 1080,
                            "height": 1080,
                            "caption": "“One surefire way to annoy a game developer is to ask, in response to discovering his or her chosen career…” — Jason Schreier",
                            "creditText": "SMS4Smile Quotes",
                            "creator": {
                                "@id": "https://sms4smile.com/quotes/#organization"
                            }
                        }
                    }
                },
                {
                    "@type": "ListItem",
                    "position": 5,
                    "item": {
                        "@type": "Quotation",
                        "text": "Game ideas on Kickstarter have found loads of success, even when they're not as unusual as 'BlindSide.'",
                        "creator": {
                            "@type": "Person",
                            "name": "Jason Schreier"
                        },
                        "url": "https://sms4smile.com/quotes/jason-schreier/game-ideas-on-kickstarter-have-found-loads-of-success-even-when-they/",
                        "image": {
                            "@type": "ImageObject",
                            "@id": "https://sms4smile.com/quotes/i/cbc/jason-schreier-15082_found_game-ideas-on-kickstarter-have-found-loa_3187309.jpg",
                            "contentUrl": "https://sms4smile.com/quotes/i/cbc/jason-schreier-15082_found_game-ideas-on-kickstarter-have-found-loa_3187309.jpg",
                            "url": "https://sms4smile.com/quotes/i/cbc/jason-schreier-15082_found_game-ideas-on-kickstarter-have-found-loa_3187309.jpg",
                            "width": 1080,
                            "height": 1080,
                            "caption": "“Game ideas on Kickstarter have found loads of success, even when they're not as unusual as 'BlindSide.'” — Jason Schreier",
                            "creditText": "SMS4Smile Quotes",
                            "creator": {
                                "@id": "https://sms4smile.com/quotes/#organization"
                            }
                        }
                    }
                },
                {
                    "@type": "ListItem",
                    "position": 6,
                    "item": {
                        "@type": "Quotation",
                        "text": "There was once a time when 'Final Fantasy' meant greatness, when seeing Square's brand on a game box meant you were about to play something special. That time has long since passed.",
                        "creator": {
                            "@type": "Person",
                            "name": "Jason Schreier"
                        },
                        "url": "https://sms4smile.com/quotes/jason-schreier/there-was-once-a-time-when-final-fantasy-meant-greatness-when-seeing/",
                        "image": {
                            "@type": "ImageObject",
                            "@id": "https://sms4smile.com/quotes/i/d4a/jason-schreier-15082_fantasy_there-was-once-a-time-when-final-fantasy_1995182.jpg",
                            "contentUrl": "https://sms4smile.com/quotes/i/d4a/jason-schreier-15082_fantasy_there-was-once-a-time-when-final-fantasy_1995182.jpg",
                            "url": "https://sms4smile.com/quotes/i/d4a/jason-schreier-15082_fantasy_there-was-once-a-time-when-final-fantasy_1995182.jpg",
                            "width": 1080,
                            "height": 1080,
                            "caption": "“There was once a time when 'Final Fantasy' meant greatness, when seeing Square's brand on a game box meant…” — Jason Schreier",
                            "creditText": "SMS4Smile Quotes",
                            "creator": {
                                "@id": "https://sms4smile.com/quotes/#organization"
                            }
                        }
                    }
                },
                {
                    "@type": "ListItem",
                    "position": 7,
                    "item": {
                        "@type": "Quotation",
                        "text": "It's easy to think of a role-playing game as an amalgamation of two main components, narrative and gameplay, jammed together like pieces of a jigsaw puzzle. Sometimes, they fit together nicely; other times, they're as awkward and frustrating as that one weirdly-shaped 'Tetris' block that always falls into the gap where you need an L.",
                        "creator": {
                            "@type": "Person",
                            "name": "Jason Schreier"
                        },
                        "url": "https://sms4smile.com/quotes/jason-schreier/it-s-easy-to-think-of-a-role-playing-game-as-an-amalgamation-of-two/",
                        "image": {
                            "@type": "ImageObject",
                            "@id": "https://sms4smile.com/quotes/i/5d0/jason-schreier-15082_easy_it-s-easy-to-think-of-a-role-playing-gam_3209529.jpg",
                            "contentUrl": "https://sms4smile.com/quotes/i/5d0/jason-schreier-15082_easy_it-s-easy-to-think-of-a-role-playing-gam_3209529.jpg",
                            "url": "https://sms4smile.com/quotes/i/5d0/jason-schreier-15082_easy_it-s-easy-to-think-of-a-role-playing-gam_3209529.jpg",
                            "width": 1080,
                            "height": 1080,
                            "caption": "“It's easy to think of a role-playing game as an amalgamation of two main components, narrative and gameplay…” — Jason Schreier",
                            "creditText": "SMS4Smile Quotes",
                            "creator": {
                                "@id": "https://sms4smile.com/quotes/#organization"
                            }
                        }
                    }
                },
                {
                    "@type": "ListItem",
                    "position": 8,
                    "item": {
                        "@type": "Quotation",
                        "text": "Between 'The Godfather,' 'The Sopranos,' 'Goodfellas,' and the countless other mob stories that have been both critically and commercially acclaimed over the years, it's not hard to see why a game like 'Mafia Wars' works.",
                        "creator": {
                            "@type": "Person",
                            "name": "Jason Schreier"
                        },
                        "url": "https://sms4smile.com/quotes/jason-schreier/between-the-godfather-the-sopranos-goodfellas-and-the-countless-other/",
                        "image": {
                            "@type": "ImageObject",
                            "@id": "https://sms4smile.com/quotes/i/b68/jason-schreier-15082_game_between-the-godfather-the-sopranos-goodf_1093350.jpg",
                            "contentUrl": "https://sms4smile.com/quotes/i/b68/jason-schreier-15082_game_between-the-godfather-the-sopranos-goodf_1093350.jpg",
                            "url": "https://sms4smile.com/quotes/i/b68/jason-schreier-15082_game_between-the-godfather-the-sopranos-goodf_1093350.jpg",
                            "width": 1080,
                            "height": 1080,
                            "caption": "“Between 'The Godfather,' 'The Sopranos,' 'Goodfellas,' and the countless other mob stories that have been…” — Jason Schreier",
                            "creditText": "SMS4Smile Quotes",
                            "creator": {
                                "@id": "https://sms4smile.com/quotes/#organization"
                            }
                        }
                    }
                },
                {
                    "@type": "ListItem",
                    "position": 9,
                    "item": {
                        "@type": "Quotation",
                        "text": "Unraveling the threads of a good game story is like solving a well-crafted puzzle. After a lengthy, sometimes difficult journey, the pieces click into place, and you're rewarded with the satisfying payoff of a job well done.",
                        "creator": {
                            "@type": "Person",
                            "name": "Jason Schreier"
                        },
                        "url": "https://sms4smile.com/quotes/jason-schreier/unraveling-the-threads-of-a-good-game-story-is-like-solving-a-well/",
                        "image": {
                            "@type": "ImageObject",
                            "@id": "https://sms4smile.com/quotes/i/5d2/jason-schreier-15082_game_unraveling-the-threads-of-a-good-game-st_3212485.jpg",
                            "contentUrl": "https://sms4smile.com/quotes/i/5d2/jason-schreier-15082_game_unraveling-the-threads-of-a-good-game-st_3212485.jpg",
                            "url": "https://sms4smile.com/quotes/i/5d2/jason-schreier-15082_game_unraveling-the-threads-of-a-good-game-st_3212485.jpg",
                            "width": 1080,
                            "height": 1080,
                            "caption": "“Unraveling the threads of a good game story is like solving a well-crafted puzzle. After a lengthy…” — Jason Schreier",
                            "creditText": "SMS4Smile Quotes",
                            "creator": {
                                "@id": "https://sms4smile.com/quotes/#organization"
                            }
                        }
                    }
                },
                {
                    "@type": "ListItem",
                    "position": 10,
                    "item": {
                        "@type": "Quotation",
                        "text": "One of the successes of Kickstarter is that it takes the guesswork out of greenlighting games. Publishers of larger games have to carefully choose which titles they publish, lest they lose a bunch of money on a quirky game that doesn't sell. Kickstarter is all reward, no risk, since nobody has to pay if the project isn't completely funded.",
                        "creator": {
                            "@type": "Person",
                            "name": "Jason Schreier"
                        },
                        "url": "https://sms4smile.com/quotes/jason-schreier/one-of-the-successes-of-kickstarter-is-that-it-takes-the-guesswork/",
                        "image": {
                            "@type": "ImageObject",
                            "@id": "https://sms4smile.com/quotes/i/74f/jason-schreier-15082_game_one-of-the-successes-of-kickstarter-is-t_1197819.jpg",
                            "contentUrl": "https://sms4smile.com/quotes/i/74f/jason-schreier-15082_game_one-of-the-successes-of-kickstarter-is-t_1197819.jpg",
                            "url": "https://sms4smile.com/quotes/i/74f/jason-schreier-15082_game_one-of-the-successes-of-kickstarter-is-t_1197819.jpg",
                            "width": 1080,
                            "height": 1080,
                            "caption": "“One of the successes of Kickstarter is that it takes the guesswork out of greenlighting games. Publishers of…” — Jason Schreier",
                            "creditText": "SMS4Smile Quotes",
                            "creator": {
                                "@id": "https://sms4smile.com/quotes/#organization"
                            }
                        }
                    }
                },
                {
                    "@type": "ListItem",
                    "position": 11,
                    "item": {
                        "@type": "Quotation",
                        "text": "Kickstarter can get customers invested, both literally and figuratively, in a game before it is released. With nothing but an idea, a bit of video and a few screenshots, a developer can start building a loyal fan base.",
                        "creator": {
                            "@type": "Person",
                            "name": "Jason Schreier"
                        },
                        "url": "https://sms4smile.com/quotes/jason-schreier/kickstarter-can-get-customers-invested-both-literally-and/",
                        "image": {
                            "@type": "ImageObject",
                            "@id": "https://sms4smile.com/quotes/i/c51/jason-schreier-15082_building_kickstarter-can-get-customers-invested-b_631360.jpg",
                            "contentUrl": "https://sms4smile.com/quotes/i/c51/jason-schreier-15082_building_kickstarter-can-get-customers-invested-b_631360.jpg",
                            "url": "https://sms4smile.com/quotes/i/c51/jason-schreier-15082_building_kickstarter-can-get-customers-invested-b_631360.jpg",
                            "width": 1080,
                            "height": 1080,
                            "caption": "“Kickstarter can get customers invested, both literally and figuratively, in a game before it is released…” — Jason Schreier",
                            "creditText": "SMS4Smile Quotes",
                            "creator": {
                                "@id": "https://sms4smile.com/quotes/#organization"
                            }
                        }
                    }
                },
                {
                    "@type": "ListItem",
                    "position": 12,
                    "item": {
                        "@type": "Quotation",
                        "text": "Amalur's user interface is designed much like a massively multiplayer online role-playing game, liberally sprinkling yellow exclamation points and markers all over your mini-map in order to show you where to quest next.",
                        "creator": {
                            "@type": "Person",
                            "name": "Jason Schreier"
                        },
                        "url": "https://sms4smile.com/quotes/jason-schreier/amalur-s-user-interface-is-designed-much-like-a-massively-multiplayer/",
                        "image": {
                            "@type": "ImageObject",
                            "@id": "https://sms4smile.com/quotes/i/31c/jason-schreier-15082_game_amalur-s-user-interface-is-designed-much_2004867.jpg",
                            "contentUrl": "https://sms4smile.com/quotes/i/31c/jason-schreier-15082_game_amalur-s-user-interface-is-designed-much_2004867.jpg",
                            "url": "https://sms4smile.com/quotes/i/31c/jason-schreier-15082_game_amalur-s-user-interface-is-designed-much_2004867.jpg",
                            "width": 1080,
                            "height": 1080,
                            "caption": "“Amalur's user interface is designed much like a massively multiplayer online role-playing game, liberally…” — Jason Schreier",
                            "creditText": "SMS4Smile Quotes",
                            "creator": {
                                "@id": "https://sms4smile.com/quotes/#organization"
                            }
                        }
                    }
                },
                {
                    "@type": "ListItem",
                    "position": 13,
                    "item": {
                        "@type": "Quotation",
                        "text": "Why would it matter to anybody if a game developer talks about a project that they worked on ten years ago that was canceled? It really bums me out to think about how many of those games have been lost to time.",
                        "creator": {
                            "@type": "Person",
                            "name": "Jason Schreier"
                        },
                        "url": "https://sms4smile.com/quotes/jason-schreier/why-would-it-matter-to-anybody-if-a-game-developer-talks-about-a/",
                        "image": {
                            "@type": "ImageObject",
                            "@id": "https://sms4smile.com/quotes/i/8b5/jason-schreier-15082_game_why-would-it-matter-to-anybody-if-a-game_1243173.jpg",
                            "contentUrl": "https://sms4smile.com/quotes/i/8b5/jason-schreier-15082_game_why-would-it-matter-to-anybody-if-a-game_1243173.jpg",
                            "url": "https://sms4smile.com/quotes/i/8b5/jason-schreier-15082_game_why-would-it-matter-to-anybody-if-a-game_1243173.jpg",
                            "width": 1080,
                            "height": 1080,
                            "caption": "“Why would it matter to anybody if a game developer talks about a project that they worked on ten years ago…” — Jason Schreier",
                            "creditText": "SMS4Smile Quotes",
                            "creator": {
                                "@id": "https://sms4smile.com/quotes/#organization"
                            }
                        }
                    }
                },
                {
                    "@type": "ListItem",
                    "position": 14,
                    "item": {
                        "@type": "Quotation",
                        "text": "I think there's this tradition of a culture of NDAs that has spanned all the way back to the '70s and '80s when game developers where very paranoid about cloning and people copying one another's ideas and business sabotage.",
                        "creator": {
                            "@type": "Person",
                            "name": "Jason Schreier"
                        },
                        "url": "https://sms4smile.com/quotes/jason-schreier/i-think-there-s-this-tradition-of-a-culture-of-ndas-that-has-spanned/",
                        "image": {
                            "@type": "ImageObject",
                            "@id": "https://sms4smile.com/quotes/i/9b0/jason-schreier-15082_business_i-think-there-s-this-tradition-of-a-cult_401897.jpg",
                            "contentUrl": "https://sms4smile.com/quotes/i/9b0/jason-schreier-15082_business_i-think-there-s-this-tradition-of-a-cult_401897.jpg",
                            "url": "https://sms4smile.com/quotes/i/9b0/jason-schreier-15082_business_i-think-there-s-this-tradition-of-a-cult_401897.jpg",
                            "width": 1080,
                            "height": 1080,
                            "caption": "“I think there's this tradition of a culture of NDAs that has spanned all the way back to the '70s and '80s…” — Jason Schreier",
                            "creditText": "SMS4Smile Quotes",
                            "creator": {
                                "@id": "https://sms4smile.com/quotes/#organization"
                            }
                        }
                    }
                },
                {
                    "@type": "ListItem",
                    "position": 15,
                    "item": {
                        "@type": "Quotation",
                        "text": "I think there's that widespread sentiment that game developers need to be quiet unless they're talking on-message. I think that's changing a little bit; Twitter has helped, with developers sharing personal opinions on things.",
                        "creator": {
                            "@type": "Person",
                            "name": "Jason Schreier"
                        },
                        "url": "https://sms4smile.com/quotes/jason-schreier/i-think-there-s-that-widespread-sentiment-that-game-developers-need/",
                        "image": {
                            "@type": "ImageObject",
                            "@id": "https://sms4smile.com/quotes/i/78e/jason-schreier-15082_game_i-think-there-s-that-widespread-sentimen_2215771.jpg",
                            "contentUrl": "https://sms4smile.com/quotes/i/78e/jason-schreier-15082_game_i-think-there-s-that-widespread-sentimen_2215771.jpg",
                            "url": "https://sms4smile.com/quotes/i/78e/jason-schreier-15082_game_i-think-there-s-that-widespread-sentimen_2215771.jpg",
                            "width": 1080,
                            "height": 1080,
                            "caption": "“I think there's that widespread sentiment that game developers need to be quiet unless they're talking…” — Jason Schreier",
                            "creditText": "SMS4Smile Quotes",
                            "creator": {
                                "@id": "https://sms4smile.com/quotes/#organization"
                            }
                        }
                    }
                },
                {
                    "@type": "ListItem",
                    "position": 16,
                    "item": {
                        "@type": "Quotation",
                        "text": "I think the most insidious version of crunch is when you say, 'Hey, I'm working for this triple-A video game; I personally want it to be as good as possible, so I'm going to stay tonight until 10 P.M. to finish this feature.'",
                        "creator": {
                            "@type": "Person",
                            "name": "Jason Schreier"
                        },
                        "url": "https://sms4smile.com/quotes/jason-schreier/i-think-the-most-insidious-version-of-crunch-is-when-you-say-hey-i-m/",
                        "image": {
                            "@type": "ImageObject",
                            "@id": "https://sms4smile.com/quotes/i/201/jason-schreier-15082_crunch_i-think-the-most-insidious-version-of-cr_2424494.jpg",
                            "contentUrl": "https://sms4smile.com/quotes/i/201/jason-schreier-15082_crunch_i-think-the-most-insidious-version-of-cr_2424494.jpg",
                            "url": "https://sms4smile.com/quotes/i/201/jason-schreier-15082_crunch_i-think-the-most-insidious-version-of-cr_2424494.jpg",
                            "width": 1080,
                            "height": 1080,
                            "caption": "“I think the most insidious version of crunch is when you say, 'Hey, I'm working for this triple-A video…” — Jason Schreier",
                            "creditText": "SMS4Smile Quotes",
                            "creator": {
                                "@id": "https://sms4smile.com/quotes/#organization"
                            }
                        }
                    }
                },
                {
                    "@type": "ListItem",
                    "position": 17,
                    "item": {
                        "@type": "Quotation",
                        "text": "To avoid long-term deleterious effects, game developers must commit to stop facilitating a culture in which crunch is the norm. The occasional long night or weekend at the office can be useful and even exhilarating, but as a constant, it is damaging.",
                        "creator": {
                            "@type": "Person",
                            "name": "Jason Schreier"
                        },
                        "url": "https://sms4smile.com/quotes/jason-schreier/to-avoid-long-term-deleterious-effects-game-developers-must-commit-to/",
                        "image": {
                            "@type": "ImageObject",
                            "@id": "https://sms4smile.com/quotes/i/757/jason-schreier-15082_culture_to-avoid-long-term-deleterious-effects-g_1958851.jpg",
                            "contentUrl": "https://sms4smile.com/quotes/i/757/jason-schreier-15082_culture_to-avoid-long-term-deleterious-effects-g_1958851.jpg",
                            "url": "https://sms4smile.com/quotes/i/757/jason-schreier-15082_culture_to-avoid-long-term-deleterious-effects-g_1958851.jpg",
                            "width": 1080,
                            "height": 1080,
                            "caption": "“To avoid long-term deleterious effects, game developers must commit to stop facilitating a culture in which…” — Jason Schreier",
                            "creditText": "SMS4Smile Quotes",
                            "creator": {
                                "@id": "https://sms4smile.com/quotes/#organization"
                            }
                        }
                    }
                }
            ]
        },
        {
            "@type": "CollectionPage",
            "@id": "https://sms4smile.com/quotes/about/game/jason-schreier/#webpage",
            "url": "https://sms4smile.com/quotes/about/game/jason-schreier/",
            "name": "Game Quotes by Jason Schreier",
            "isPartOf": {
                "@id": "https://sms4smile.com/quotes/#website"
            },
            "mainEntity": {
                "@id": "https://sms4smile.com/quotes/about/game/jason-schreier/#itemlist"
            },
            "primaryImageOfPage": {
                "@id": "https://sms4smile.com/quotes/i/1b8/jason-schreier-15082_fun_it-s-impossible-to-know-how-fun-a-game-w_2693267.jpg"
            },
            "description": "17 Game quotes by Jason Schreier. Plus more from Jason Schreier and more Game sayings from other authors.",
            "breadcrumb": {
                "@id": "https://sms4smile.com/quotes/about/game/jason-schreier/#breadcrumb"
            }
        },
        {
            "@type": "BreadcrumbList",
            "@id": "https://sms4smile.com/quotes/about/game/jason-schreier/#breadcrumb",
            "itemListElement": [
                {
                    "@type": "ListItem",
                    "position": 1,
                    "name": "Home",
                    "item": "https://sms4smile.com/"
                },
                {
                    "@type": "ListItem",
                    "position": 2,
                    "name": "Quotes",
                    "item": "https://sms4smile.com/quotes/"
                },
                {
                    "@type": "ListItem",
                    "position": 3,
                    "name": "Topics",
                    "item": "https://sms4smile.com/quotes/categories/"
                },
                {
                    "@type": "ListItem",
                    "position": 4,
                    "name": "Game",
                    "item": "https://sms4smile.com/quotes/about/game/"
                },
                {
                    "@type": "ListItem",
                    "position": 5,
                    "name": "Jason Schreier",
                    "item": "https://sms4smile.com/quotes/about/game/jason-schreier/"
                }
            ]
        },
        {
            "@type": "WebSite",
            "@id": "https://sms4smile.com/quotes/#website",
            "name": "SMS4Smile Quotes",
            "url": "https://sms4smile.com/quotes/",
            "publisher": {
                "@id": "https://sms4smile.com/quotes/#organization"
            }
        },
        {
            "@type": "Organization",
            "@id": "https://sms4smile.com/quotes/#organization",
            "name": "SMS4Smile Quotes",
            "url": "https://sms4smile.com/quotes/",
            "logo": {
                "@type": "ImageObject",
                "url": "https://sms4smile.com/quotes/wp-content/themes/sq/assets/icons/icon-512.png",
                "width": 512,
                "height": 512
            }
        }
    ]
}
```
